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SSX~Snowqueen
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PostSubject: Bully Walkthrough For Ps2   Sun Aug 23, 2009 1:14 pm

I. Chapter I: Making New Friends & Enemies
***********************************************************

*****A. Main Story Missions*****

1. Welcome To Bullworth--

Unlocks mission 'This Is Your School'

Congratulations! You've been unceremoniously dumped at the front gate of
Bullworth Academy. The first contact you get here is that of Miss Danvers.
She's got a rather creepy attachment to the school's headmaster and she
directs you to go see him in his office, so off you go. Head straight
through the main gates and straight ahead to the main school building
following the yellow "X" on your mini map. Slow down or stop on the way and
you'll find yourself in a fight right away, so unless that is what you are
looking for, just beat feet to the office and don't waste any time screwing
around along the way. Holding "X" gives you sprint, so use it. Get to the
front door of the building and press triangle at the door as instructed to
enter the building. Go up the stairs right in front of you and around the
bannister at the top to enter the yellow marker in the main office and
trigger the cut scene of your first encounter with Dr. Crabblesnitch.
Enjoy the speech as he tells you what a piece of crap you are and how he is
going to mold you into something society can live with. At the end of his
little tirade, you'll be sent off with Miss Danvers to get your uniform on.

Head straight out the front door of the building again and back toward the
main gate, but turn right just before you get there to head toward the boy's
dorm. On your way up to the door, you'll get into your first fight (unless
you managed to pick one on your way into the school at the beginning).
You'll be surrounded by bullies, and you'll get a quick tutorial on how to
fight and humiliate your opponents. When you've suitably made a fool of one
bully, you'll be almost flattened by a big giant guy until a prefect comes
to save you. You'll then be sent into the dorm to change your clothes.
Once inside, you'll be prompted to check out the soda machine where you can
replenish your health, and you'll also notice the glowing bulletin board
where you can check for important messages. (Looks just like the "i" icon
from the Midnight Club games) You'll also see the video game "Future Street
Race 2165", but you can't play it until you've completed the next mission,
'This Is Your School'. Go back across the hall to your dorm room and walk
up to the armoire to change into your school uniform.

When you've changed your clothes, you'll be introduced to Gary and Femme
Boy --er-- Pete Kowalski. After all the pleasantries have been exchanged,
you are shown the book on your desk where you can save your game. You'll
now see that the next mission has been unlocked on your map and you can
begin your sentence --um-- term at Bullworth Academy.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 1:14 pm

2. This Is Your School --

Unlocks video game "Future Street Race 2165" in rec room
Unlocks mission 'Get To Class'

Head back to the main school building and enter the yellow marker at the
front door to start this mission. Once inside you'll be prompted to follow
Gary around the school, where he'll show you the fine arts necessary to your
survival at Bullworth. Your first lesson will be in how to beg for your
life with Russell. Follow the onscreen instructions to whine your way out
of a beat down and give Russell a dollar to leave you alone. Once that is
accomplished, you'll get your first lesson in lockpicking. You're going to
break into Russell's locker and steal his hat. Using the left analog stick,
rotate it around as the arrows indicate on the padlock icon that appears on
the right side of your screen. As with a real lock, the second arrow will
want you to rotate the dial a full turn before finally stopping for the
second part of the code. Complete the puzzle, and Russell's locker will
open and give you access to Russell's hat. You will take it automatically
and instantly be treated to your first lesson in prefect evasion. Gary will
distract the prefect while you run to a trash can to climb in and hide.
Hide in here until your trouble meter (yellow indicator around the right
side of your mini map) goes down. Once it's down, climb back out of the
trash can and take off to find Gary again.

Now he's going to take you down to meet Eunice. Eunice is the freaky fat
chick that has had her choclates stolen, and she would appreciate it if you
would get them back. Follow the marker on your yellow map to find the nerd
hiding in the bathroom eating the choclates. Follow the onscreen
instructions to humiliate the nerd and make him drop the choclates. When
he does, pick them up and take them back to Eunice. When you give them
back to her, she treats you to a little (read: nauseating) make out session
which, while disturbing, does good things for your health, as the health it
gives you extends beyond the normal 100% mark on your health meter. When
Eunice is done expressing her gratitude, you're once again prompted to follow
Gary to the cafeteria, where you'll get your lesson on the social cliques of
Bullworth Academy. The end of this lesson finds you standing automatically
at the beginning of the next task . . . .

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 1:15 pm

. Get To Class

Unlocks mission 'The Setup'
Unlocks English, Chemistry, Art and Gym classes

A clock appears in the upper left hand corner of your screen and you are
instructed to get to your class, indicated by an orange bell on your mini
map, by 9:30. This shouldn't be too difficult since the class is located
just down the hall from where you are standing. You get your instructions
here that classes go from 9:00 to 11:30 am and 1:00 to 3:30pm. Missing
classes given during these times is considered truancy and should you decide
to do this, avoid prefects at all costs. Enter the orange marker to begin
your first Chemistry class. This is a simple mini game of "match the
buttons". If you've played GTA: San Andreas, this is exactly like the
"dancing" found in that game that you had to do with your girlfriends on the
dates. As a button icon passes through the box on the bottom of the screen
press the corresponding button on your controller. Match them sufficiently,
and you pass the class and this mission is over. You can now make fire-
crackers with the chem set in your dorm room. You also have a new save
point on the desk in the main office of the school building.

****AT THIS POINT***
You have now officially entered what you will consider to be the "free roam"
portion of the game. From here you can search for items, go to the next
mission, go play the video game in the dorm, search for errands or simply
wait around for 1:00 to attend your next class. All classes from this
point forward will be covered in the "Classes" section of this walkthrough.
********************

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 1:15 pm

4. The Setup --

Available 8:00 am to 7:00 pm
Unlocks weapon Slingshot
Unlocks mission "Slingshot"
Bully Respect -5

You've been seen by a bully named Davis, talking to Dr. Crabblesnitch and
now the bully thinks you're a brown noser. He pops you in the head with his
slingshot and takes off. Take off after him. You will have a hard time
keeping up with him, but don't worry about that too much. Just follow him
as best you can and deal with the adversaries that come your way. You'll
run into your first enemy as you approach the closing gate of the auto shop.
Follow the onscreen instructions during this fight, and you'll learn how to
stuff your opponent into a trash can. Once he is defeated, open the gate to
the auto shop by continuously pressing the triangle button and enter.
Inside, you'll encounter another bully. Take him out before going to the
yellow marker to open the garage door. When you open the garage door,
you'll encounter yet another bully. Make him lie and cry as well before
approaching the yellow marker to open the last garage door. When you open
this door, you'll be treated to two bullies that gang up on you. If your
health is low, at least one of the bullies you took down on your way here
should have dropped a soda so you could improve your health. Take out these
two and you have one final fight to deal with. Davis is up on a raised area
shooting at you with his slingshot. You can't get to him because as you
approach, he knocks the ladder down. All is not lost. Run around this area
avoiding Davis' shots. You'll find items here that you can pick up and
throw, specifically trash can lids if you kick the trash cans and knock them
off, or my personal favorite, bricks. Manage to pick up three bricks and
hit Davis with them and he'll come tumbling off his perch, defeated. This
mission ends and you have claimed the slingshot.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:08 pm

5. The Slingshot --

Available 8:00 am to 7:00 pm
Unlocks mission 'Save Algie'
Unlocks mission 'A Little Help'
Nerd Respect +5

You can find this mission in the hallway of the boys dorm, and starting it
brings you to a cut scene where Gary is describing to Pete his plan to take
over the school. When the scene ends and Pete sits on the couch trying to
soothe his testicles, you have to follow Gary across campus to prove your
skill with the slingshot. You follow him over to the eastern side of the
main school building to an old abandoned school bus. Gary asks you to bust
out all of the windows. This task is simple enough, just hold L1 and tap
R1 to fire the slingshot (It helps to have it equipped. Scroll through your
weapon inventory with L2 and R2 to equip it). There is no need to let go
of L1 as when a window is broken, you will automatically aim at the next
available window. This part should take 10 seconds . . . if you're slow.
When you're done with the bus, it's time to follow Gary again, this time to
the northern part of campus to the football field. We're going to do a
little work with moving targets. When you get to the football field, go
to where the yellow marker indicates and climb the tree according to the
on screen instructions. When you are seated comfortably on the branch,
use L1 to start targeting the unsuspecting football players. Hold the R2
button before releasing to boost the power of your shot. Doing this will
take down the football players in no more than 1 or 2 shots. When all the
football players have been knocked out, you've completed the mission.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:08 pm

6. A Little Help --

Available 8:00 am to 11:00 pm
Unlocks 'Hobo Training Missions'

Enter the marker in the boys dorm to start this mission and be treated to
the cut scene with Pete and Gary arguing about Gary's general attitude.
When the argument is over, follow Pete and Gary to the abandoned school bus
that you busted the windows out of in the previous mission. Enter the door
of the bus and walk through it to the area behind the bus to enter the
place that the hobo lives. When you enter the area, the cut scene will
begin and Gary will use his usual charm on the hobo. After finding out
about the hobo's Korean War escapades, he'll tell you to help him find the
parts he needs for his radio and that if you do, he'll teach you some of
those "Army moves" to help you with your fighting. When you regain control
you'll see that you have a new mark on your mini map. The transistor you
need is on the roof of a building near the auto shop. Run that way and try
to avoid fights along the way. When you get to the new yellow marker,
you'll be prompted to climb the ladder to the roof. When you get up there,
the transistor will be sitting there waiting for you to claim it. Grab it
and head back to the hobo. When you get there, you will give the hobo the
part and he will teach you your first new move, the uppercut. Lesson
learned, mission over and you now have access to the 'Hobo Training
Missions'. There are 5 more of these parts scattered about, and when you
find them, you can bring them back to the hobo to learn new moves. For
the locations of all of the transistors, see 'Transistors' in the
'Collectibles' section of this guide.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:09 pm

7. Save Algie --

Available 8:00 am to 7:00 pm
Unlocks mission 'That Bitch' if 'A Little Help' is also completed
Unlocks mission 'Defend Bucky' if 'A Little Help' is also completed
Reward $5
Bully respect -10
Nerd respect +5

Head to the main doors of the Library to activate this mission. You find
an unpleasantly plump young man who doesn't zip his fly here who needs an
escort to keep from getting beat up. You convince him that $5 would be the
appropriate price to escort him where he needs to go. You run into your
first sign of trouble right after you leave the library. A bully comes
running at Algie and you need to stop him before Algie gets beat up. Algie
has a health meter on the right side of the screen below your mini map. If
it runs out, the mission is failed. Take care of that bully and there will
be two more before you get to the main doors of the school which is where
you are headed. Don't let these two beat up Algie either. Prefects don't
seem to be anywhere in the area, so getting rid of the bullies shouldn't be
too much of a problem. Get Algie to the front doors, and as you found out
during the trek to the school, you need to get him to a bathroom before he
wets himself. When you enter the main school building, your marker is now
on the bathroom in the back corner of the school. Head there and Algie will
enter a stall to relieve himself. Eunice and another student will exit the
stall next to him and this will alert two bullies outside the bathroom.
Take care of these guys however you see fit, and if you haven't had the
opportunity to try it yet, shove them in one of the other stalls and give
them a Swirlie using the on screen instructions. When these two are taken
care of and Algie has finished his business, you will get a new marker to
take him to his locker a couple of halls down from the bathroom. Escort him
there and the mission will be complete and you'll earn your $5.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:10 pm

8. Defend Bucky --

Available 8:00 am to 11:00 pm
Unlocks skateboard
Unlocks mission 'The Candidate' if mission 'That Bitch' is also complete

You can find this mission in the boys dorm prior to 11:00 pm. Algie tells
you that Bucky has gone to the auto shop to gather some parts for a school
project and he hasn't come back yet. Gary uses his awesome powers of
persuasion to convince you that you need to go and rescue Bucky. You head
out the doors of the dorm and head for the auto shop on the east side of
campus. You notice as you run that Bucky's health meter has appeared on the
right side of the screen and from the looks of it, Bucky's already getting
his skinny ass kicked, so don't waste any time. When you get there, you
find two bullies beating up on Bucky and one of them has a bat. Take care
of the one with the bat first. You can grapple with the bully and take his
bat and use it against him, or you can simply beat him up before he gets a
chance to use the bat, in which case you can pick it up and use it on the
other bully. When they are defeated and you enter into the area with the
garage, two more bullies appear and again one of them has a bat. They head
straight for Bucky, so take care of them quickly in the same manner you took
care of the first two. When those two are done for, you'll lift the garage
door at the yellow marker for Bucky so he can get the parts he needs. Once
he has them, you now have to escort Bucky out of the auto shop area, so go
out the way you came in. You'll not be surprised to find that you will meet
up with two bullies on your way out, one of whom will of course have a bat.
These two seem more interested in you than in Bucky, so take care of them
using the techniques you have learned thus far in the game. When they are
out of the picture, go to the auto shop gate, which is now closed. The hobo
will save the day by opening the gate for you. You have successfully
completed the mission and Bucky rewards you by giving you his skateboard for
your travelling pleasure. Ride around (if its not after curfew like it was
for me) to get used to this piece of equipment. Completing this mission
will trigger the "errand tutorial" back at the boys dorm, so head that way
if you're ready for that.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:10 pm

9. That Bitch --

Available 8:00 am to 7:00 pm
Unlocks Beatrice as a girlfriend
Unlocks Alternate Task 'The Diary'
Unlocks mission 'The Candidate' if mission 'Defend Bucky' is also complete
Health Bonus kiss from Beatrice

This mission is pretty simple, but requires a little trespassing to get it
started. Head to the girls dorm and enter through the front door. As soon
as you are inside, you will see that you are already under watch for
trespassing. Fortunately you only have to go just a tiny bit down the hall
to your left to trigger the mission. You see that Beatrice, a rather homely
girl is being harassed by a cheerleader named Mandy and Mandy has taken her
notes. The future of the entire world is in your hands as you are tasked
with getting the notes back from the cheerleader . . .or you can not do it
and have the whole school think you're a perverted stalker, so your decision
is pretty easy here. Even if you are a perverted stalker, you still don't
want it going around as that takes all the fun out of it. When you regain
control you're instructed to go to the gym. Go there and enter and your new
marker will appear downstairs in the girls locker room. You have to break
into Mandy's locker to steal the notes back. Follow the on screen
instructions to open the lock and grab the notes. As you do, a prefect will
spot you both trespassing and breaking & entering, so it's best to get the
hell out of there before you get snagged and fail the mission. Escape the
gym without getting caught and get rid of the heat from the prefects and all
you have left to do is go to the new marker on your map and return the notes
to Beatrice. When you do, Beatrice will give you a kiss and become one of
your girlfriends and from this point on you can give her gifts and kiss her
for health boosts beyond your 100% max.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:10 pm

10. The Candidate --

Available 8:00 am to 6:30 pm
Unlocks Super Slingshot
Unlocks mission 'Halloween'
Reward $10
Jock respect -5
Nerd respect +5

You can find this mission inside the school building after you have
completed both 'That Bitch' and 'Defend Bucky'. It seems that Earnest wants
to be the President and he's going to need your help defending himself
his upcoming election speech as this opening cut scene plainly shows. He
wants you to work as security, and since money talks, you agree to do so.
Once you regain control, you need to head upstairs to the yellow marker,
where you'll find yourself outside the AV Room. Enter and you'll be on a
balcony above the auditorium looking down on Earnest's speech. Earnest's
health meter will now appear on the right side of the screen and you will
automatically enter "scope mode" with the Super Slingshot. It's pretty
simple from here on out. When the jocks come in to give Earnest grief, take
them out with a shot. One shot is all it takes, but sometimes they come out
2 or 3 at a time. Hit them before they hit Earnest with whatever it is they
happen to be throwing and they'll run away. Keep an eye on the radar, and
you'll be able to see them coming. At one point, the school mascot will run
onto the stage to harass Earnest and this should be the only bully that
requires multiple hits to take down. Keep them all away and if Earnest
finishes his speech before his health meter runs dry, the mission is
successfully completed and you can head back to the dorm to start the
mission 'Halloween'.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:11 pm

11. Halloween --

Unlocks Skeleton Costume
Unlocks mission 'Help Gary'
Unlocks side mission 'The Big Prank'
Unlocks side mission 'Character Sheets'

When you get back to the dorm, you'll find Gary lying on your bed in a
military uniform. He'll tell you he's left a costume in your closet for
you. Step into the marker by your closet to change clothes and start this
mission. This mission has some really cool features to it that you need to
be aware of before you begin to get under way. First of all, time is at
this point standing still. The clock in the upper left corner of your
screen disappears and you don't have to worry about making it to bed on time
or precepts or anything. All the precepts are at a party and there will be
none to be found anywhere. Feel free to use this time to enter the main
school building and break into lockers at will, because nobody will be there
to bust you. You will also notice that spread around the campus there are
pumpkins glowing brightly in celebration of the holiday. To be precise,
there are 27 pumpkins and smashing all 27 of them will award you with a
secret surprise. In addition to the pumpkins, you will also notice
tombstones on various pieces of grass about the campus as well. 19 tomb-
stones in all. Again, destroying all 19 tombstones rewards you with yet
another secret. After completing this mission, and the holiday is over,
these items will be put away and stored in the basement of the main school
building where you can get to them later if you choose not to get them at
this time. Your time is unlimited here, so you might as well. For further
information on the pumpkins and tombstones, please see the "Extras and
Secrets" section of this walkthrough. If for some reason, Gary and Pete get
taken out of the picture during the course of your campus wide vandalism
spree, fear not, because they don't need to be with you to complete
'Halloween'. --On to the mission itself. . .Spread about campus are six
students that want you to play pranks for them. These students are
indicated on your mini map by a blue "X". In the bottom right corner of
your screen you will see that the number of pranks you need to complete only
amounts to five, so you won't have to do all of them. Simply find the
student in need, target them with L1 and then press "X" to accept they
prank they ask of you. Each student will provide you with the necessary
"tool of malice" required to complete the prank. The pranks are as follows:

Put a "Kick Me" sign on a student -- simple enough, with the "Kick Me" sign
in hand, creep up behind ANY student, target him with L1 and press the
square button to slap the sign on his back. Watch with glee as the student
gets kicked, and you get credit for having completed a prank.

Throw Itching Powder at three students -- Very simple, and you barely have
to move. With the Itching Powder armed, simply target a student with L1
and push the R1 button to throw it at them. They itch, you laugh and you
move on to the next.

Egg three students -- See above prank. Same thing, just with eggs and
without the itch.

Trip one student with marbles -- Once again, pretty much the same concept
as the above two pranks, only you only have to do it to one student.

Hit three students with Stink Bombs -- Yeah, I know, the concept is getting
a little tiresome now, isn't it?

Light Volcano 4000 near some students -- Ok, well, at least this one is a
little different. Find two or three students standing around and walk up
to them with this little beauty in your hand. Light and drop it near the
students using the on screen instructions. The students will "OOOOOHH" and
"AAAAH" at the pretty fireworks, and when it's done, it will explode and
knock them all on their ass. Pretty funny.

When you have completed any 5 of the above pranks, the mission is complete
and your clock returns to the upper left hand corner of your screen.

**IMPORTANT!!**
Completing this mission unlocks two side missions, 'The Big Prank' and
'Character Sheets'. Of those two, 'The Big Prank' is ONLY available on
Halloween night, so if you choose to skip it and go back to the dorm and go
to bed, it will be lost forever and you can not go back and do it later.
It is NOT . . .let me repeat, NOT required to get 100% completion in the
game, however when the clock reappears on the screen after completing
'Halloween', it is only 9:00 pm and 'The Big Prank' is a very short, very
easy mission should you decide to do it for the giggle. I did it on the
first time through and was back in my dorm room getting ready for bed at
10:00 pm.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:11 pm

12. Help Gary --

Available 8:00 am to 11:00 pm
Unlocks mission 'Russell In The Hole'

Gary hasn't been taking his medicine, and his ADHD is in full swing. He's
got a plan that will help the two of you take over the whole school and all
you've got to do is follow him. When you regain control, follow Gary across
campus to the parking lot with the abandoned bus near the Auto Shop. There
you will be met by three bullies with red arrows over their heads. Gary has
a health meter on the right side of the screen and you need to take care of
these three before his health runs out. If you can, lure this battle to a
secluded part of the parking lot to avoid the eyes of the prefects that
patrol the area around the main school building. Gary is of very little
help in this fight, so use the moves you have learned so far to take care of
these three. While Gary doesn't seem to be of much help, his health does
not seem to decrease very quickly, so if you are seen by the prefects, don't
be afraid to take off on a skateboard and find a trashcan to hide in to
reduce some of the heat. When these three bullies are taken care of, you'll
be instructed to meet Gary by the doors to the basement, which is just
across the walkway from where the fight originated and will be indicated
with a yellow marker. Go there and enter the basement. When you enter the
basement, you can break up some crates to find sodas and weapons to help you
out if you took a beating during the fight. You now have to make your way
through the basement by flipping switches to open doors. Head to the
indicator to flip the first switch and open the first door and go through.
In the next room, you'll notice that the switch is behind a fence with an
area that is in disrepair. climb over the fence in that area and flip this
next switch. Climb back out and head through the newly opened door. In
this third room you'll find that the switch is inside a gated area with no
usable point of entry, however, the window on the door is broken, so break
out your trusty slingshot, enter scope mode and nail that switch through the
window. On to the next room. Once again, in this fourth room, the switch
will be inside a fenced area. Look around the bottom of the fence and
you'll soon find a spot where you can crawl under the fence. Do so, flip
the switch and head out the new door. You'll now find yourself in the
furnace room, and if you didn't find all the pumpkins during the 'Halloween'
mission, this is where you will now find them stored. Take care of what you
need to take care of, then we've got to turn off the steam so you can pass
through the final doorway. Look around on the walls and locate a fire
extinguisher. Grab the extinguisher and head over to the furnace. Aim at
the fire and cool it down until the steam stops pouring over the doorway,
when it does, run through the door quickly before the steam starts again.
You'll now find yourself in the sewers. Follow Gary down the hall and into
a large sewage pit with a high fence around it. When you enter the yellow
marker, this mission is complete, and the next one automatically begins. . .

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:11 pm

13. Russell In The Hole --

Unlocks Chapter II
Unlocks mission 'Hattrick vs Galloway'
Unlocks mission 'Last Minute Shopping'
Nerd respect +5
Bully respect +100

The whole thing has been a trap, and your "buddy" Gary has lured you here to
fight with Russell, the biggest, meanest bully on campus. Being that this
is the final mission in Chapter I, you know right away that this isn't going
to be an easy fight. When the fight begins, Russell's health meter is put
at the top of the screen, surely because it is way to freakin' long to put
on the right side like the rest of them have been. This fight is tough, but
Russell has some weak spots and it's important to figure out what those are
as early as possible. Here are some DO's and DONT's to get you through:

DONT let Russell grab you, get yourself free as quickly as possible if he
does.
DONT let Russell hit you with his charge attack. He will slam you into the
Wall and do serious damage to you.
DONT try to do more than 2 or 3 combo attacks on him. He will soon block
you and knock you down.
DONT attempt charge attacks, he wont give you the time to pull them off.
DONT try any weapons aside from firecrackers, they won't work.

DO use firecrackers. They do decent damage to him.
DO dodge his charge attacks. This will cause him to slam into the wall and
stun himself, at which point you can beat him stupid. (stupider?)
DO throw a firecracker at him after he's stunned himself on the wall.

Survive this battle as the winner, and you'll watch the cutscene in which
Gary then makes fun of both you and Russell. Gary will leave and you will
make peace with Russell and earn the respect of the bullies. At this point,
you have completed Chapter I and the front gates of Bullworth Academy open
so you can further explore.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:12 pm

*****B. Side Missions*****


1. Hobo Training Missions --

These training missions are unlocked after you have completed the mission
'A Little Help' and the concept for the remaining five of them are the same.
Find a transistor at one of the locations (see maps and locations section
for the specific areas they can be found) and bring it back to the hobo that
lives behind the abandoned bus. When you do, he'll teach you a new fighting
move. You received the Charged Uppercut for doing the first mission in the
main storyline. The next 5 are:

Training Mission 2: Leg Sweep
Training Mission 3: Heavy Kick
Training Mission 4: 5-Hit Combo
Training Mission 5: Roundhouse Kick
Training Mission 6: Overhead Punch

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:12 pm

2. The Diary --

Available 7 pm to 11 pm
Reward $20
Reward Health Bonus kiss from Beatrice

If you've completed 'That Bitch', you can find this alternate task on the
front steps of the girls dorm. Once again, Beatrice has lost her words of
wisdom, only this time it is in the form of her diary which will become
public domain as soon as Mr. Hattrick turns it over to the principal in the
morning. Unfortunately for you, it would seem that she has described what
a wonderful, caring and sensitive man you are in her diary. Knowing full
well that you can't let information like that get out, you agree to break
into the now closed school and steal back the diary. When you regain
control, hop on your skateboard and head for the back (north) side of the
school. In the center of the building, there is a raised porch area that
has a piece of the railing missing. You can hop up here by hitting the
circle button. When you're up there, walk to the front of the trellis and
you will be prompted to climb up to the second floor. Once you're up there,
there will be a yellow marker where you will be prompted to open the window
and climb in to the darkened school. Once you're inside the school, you
have to keep a close eye out for the prefects, as it's after hours and you
are now trespassing. The prefects and their range of vision is shown on
your mini map, and you should find it fairly easy to make your way around
the building without being seen if you pay attention to the mini map. The
prefects are also easier for you to spot from a distance because they are
carrying flashlights that you can see from far away. Make your way to the
yellow marker that is there on the second floor with you. This is the math
room. When you get there, try the door. You will find it to be locked and
your marker will now change to another place down on the first floor. Head
towards it, avoiding the prefects. When you get there, you will find you
are at the Staff Room, and this door is open, so you can walk right in. Go
to the desk in the far corner of the room and retrieve the diary. You are
given the opportunity to read it at this point, so do so if you care. You
find that Beatrice's description of what she had written in there was quite
a bit understated . . .but on the other hand, sounds like she might be up
for the naked mattress mombo. When you're done reading, simply head for the
nearest exit back out onto the school grounds. Stroll off to meet Beatrice
back at the girls dorm (where you left her). When you get there, you
return the diary and she presents you with a kiss and $20 for your efforts.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:13 pm

3. The Big Prank --

Available 9:00 pm to 1:00 am HALLOWEEN NIGHT ONLY!
Unlocks Red Ninja Costume

This mission is found near the entrance to Harrington House on the west
side of the map, to the north of the Library. Gary wants to have a little
fun with Mr. Burton, who is in the Teacher's Lounge. Follow Gary, who is
chasing Chester the dog into the grassy area just outside of Harrington
Hall. He is trying to feed Chester some rancid meat. Chester's owner, Chad
sees what is going on and runs to try to stop Gary. Simply keep Chad from
getting to Gary, or if he gets to him, pull him off . . .either way, beat up
Chad and take him out and Gary will successfully give the dog the rancid
meat. This of course will make the dog not feel so good and right before
your eyes, the dog will take a vile crap. Fortunately for you, Gary will
put the crap into a paper bag, and then hand it to you. Now off you go to
the main school building. As you come up behind the school building, enter
the door on the left side, this way as soon as your inside, the Teacher's
Lounge will be right there to your left. Walk up to the marker at the door
and you'll be prompted to place the bag on the floor. Gary will set the
bag ablaze and you will need to run to the wall behind you and pull the fire
alarm. Mr. Burton will come out, stomp the bag and you will watch with glee
as he splatters himself with rancid meat dog crap. Mission is complete and
you are awarded your Ninja Costume, but beware when your celebration screen
has passed and you continue, Mr. Burton will be chasing your ass out of the
building, so you best get the hell out of there and keep on runnin' after
you've left the building. Once you've lost him, you might as well head on
back to the dorm because there just won't be a whole lot more you can do
tonight.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:13 pm

4. Character Sheets --

Available 8:00 am to 9:00 pm
Reward $10

Step into this marker outside the Library, and you'll be introduced to
Melvin. Melvin has had his Grotto's and Gremlins character sheets stolen
and he is willing to pay you $10 and the pick of his -ahem- wenches to get
them back. You can always use the cash, so you opt to help him out. The
locations of the four theives is now indicated on your mini map with yellow
"X"'s, so head to the closest one right next to the library. Hop over the
wall and two bullies will be standing there. They explain the rules of
their little game "I'll kick you in the nuts, then you kick me in the nuts"
and of course they start the game without warning. Press triangle quickly
and repeatedly to get back up. When you do, the bully will drop the cards
and run off. Grab them, beat up the other bully if you feel the need, then
head off to the next closest marker right outside the Library archway. This
guy is a pain in the ass, in that he runs away as soon as you approach, and
now you have to chase his very fast butt all over campus. You can try the
slingshot, but this guy likes to run near prefects in an effort to get you
in trouble and make this chase more difficult. On occasion, he stops to
catch his breath, and if you're quick enough, you might be able to lock onto
him with the slingshot and hit him with a charged shot, but again, he tends
to stop near a prefect. Eventually he'll run and hide behind some steps at
the back of the main school building. He seems to stay there long enough to
let you catch up and when you do, just let loose on him and don't let him
get away. Beat him down and take back those character sheets. If necessary,
find yourself a trashcan to hide in to get rid of the heat from the
prefects. At this point, you're probably closest to the Auto Shop, so head
in there. When you arrive at the Auto Shop, there will be two bullies here
that need a beat down to get the Character sheets back, although you only
need to beat up the one with the sheet to get it back. Sometimes a Nerd
will step in to help you with the battle. Beat up the one bully or both,
but get the sheet and get out of there. The last bully can be found on the
north side of the boys dorm. By far the easiest one of all, he is standing
with his back to you antagonizing a nerd. Whip out the Super Slingshot from
a distance, scope sight him and zoom in on his head. Charge your shot and
he's down for the count and the last character sheet is yours. All you have
to do now is take the sheets back to Melvin and claim your $10. As of this
writing, I'm still waiting for my wench.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:13 pm

5. Keep Ups --

Available 11:30 am to 1:00 pm and 3:30 pm to 7:00 pm
Reward double money bet

This game is found at the west end of the bleachers on the football field
(blue marker). This is what I have termed a "persistant mini game. It is
not like a regular mission because even when you complete it successfully,
it will still be there if you want to come back and do it again later to
earn more money. The task is pretty simple but you have to be quick to
respond. The object is to keep the ball in the air using your feet, knees,
head or whatever (except your hands). When the game begins, you will have
two icons on the bottom of the screen representing your analog sticks. An
arrow will present itself next to one of the icons to indicate which
direction you should push the stick to make Jimmy keep the ball up. It is
important that you focus on the icons on the bottom of the screen, NOT on
Jimmy if you want to be successful at this game. If you can do that, you
should have no problem winning this game on a regular basis and making your-
self lots of money.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:14 pm

6. Penalty Shots --

Available 11:30 am to 1:00 pm and 3:30 pm to 7:00 pm
Reward double money bet

You can find this game outside the gym on the basketball court (blue marker).
This is what I have termed a "persistant mini game". It is not like a
regular mission because even when you complete it successfully, it will
still be there if you want to come back and do it again later to earn more
money. The task is simple. You are given 5 soccer balls and a student
against a brick wall. The student will run back and forth across the wall
taunt you. There is a blue "x" on the wall, which for all intents and
purposes is your aiming reticle. By pushing the analog stick the reticle
will begin to move. It's movement is rather erratic and moving the analog
stick further will effect the general direction of the reticle, but it will
not precisely control it. Watch the student and wait for him to stop to
taunt you further. When the blue reticle passes over him, hit the "x"
button on your controller and you will kick a soccer ball at the student.
If the student doesn't move and the reticle is on the student, you will hit
him and damage his health. Hit the student three times, or once in the head
and you will have won the game and earned double the amount that you bet at
the beginning of the game. Lose and you'll lose whatever you bet. If you
are good at this game, this is a good way to make a lot of money if you need
it.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:14 pm

I. Chapter II: Rich Kid Blues
***********************************************************

*****A. Main Story Missions*****

1. Last Minute Shopping --

Available 8:00 am to 7:00 pm
Unlocks side mission 'Paper Route'
Unlocks side mission 'Lawn Mowing'
Unlocks mission 'Prep Challenge' if 'Hattrick vs Galloway' is complete
Unlocks mission 'Movie Tickets' if 'Hattrick vs Galloway' is complete
Reward $15

You can find this mission near Edna the lunch lady in the cafeteria of the
main school building. If you can make it through the opening cut scene for
this mission without gagging, when you regain control you're prompted to go
get Edna's bike, which is suitable if you haven't unlocked one of your own.
In my case, I had passed the first Shop class, so I skateboarded around the
garage by the abandoned bus and grabbed my bike. If you haven't received
this bike yet, just skateboard up to the front gate and you'll find Edna's
just outside the gate in the bike rack. At that point, check your map for
the three stops you have to make in Bullworth Town. They're all pretty
close together and you should have no problem getting to all of them in the
time you are given. There is a red ring around your clock that is draining
down as time passes. Run out of time before you get back and the mission
is failed. Plan your very simple route out on your map and head off to the
stores. The first stop I made was to "Worn In". It's the clothing store
and it is the one furthest to the east on the map. Go inside and to the
back of the store and grab the bag of laundry indicated by the arrow. It is
not recommended that you take the time to stop and shop at this time. Head
back out and go around the block to either the "Yum Yum Market" or "The
Happy Mullet". It doesn't matter which as they are right across the street
from each other. In both cases, just enter the store and grab the required
item that is indicated by the arrow and head back out. When you have all
three items, you are prompted to go to the bus stop which is supposedly the
quickest way back to school. At this point, I still had more than half of
my time left, so I chose not to take the bus and just ride my bike back to
school. As soon as you get across the bridge, you are told to take the
items to Edna. Ride on through the gate and back to the main school
building. When I got to the door, I still had a considerable amount of time
left, so I'm not quite sure what purpose the bus would have served me
except that I would have had to ride my skateboard from the gate to the
school building. Head on inside and back to see Edna and the mission is
complete. Cherish your $15.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:14 pm

2. Hattrick vs Galloway --

Available 8:00 am to 6:30 pm
Unlocks Camera
Unlocks Photography Class
Unlocks mission 'Prep Challenge' if 'Last Minute Shopping' is complete
Unlocks mission 'Movie Tickets' if 'Last Minute Shopping' is complete

Head to the English classroom in the main school building to start this
mission. It seems your English teacher, Mr. Galloway has been busted by Mr.
Hattrick for drinking on the job (You knew there was a reason you liked that
guy!). Now Galloway wants you to gather up the liquor bottles he's hidden
around the building before Hattrick gets a chance to turn him in. There are
3 of them and they're all pretty close by, so head on over to the cafeteria
to grab the first one. Go into the back of the cafeteria and into the
kitchen and all the way to the back corner. You'll find the first bottle on
the floor there, indicated by an arrow. When you've got that, head up to
the girls bathroom on the second floor. You're trespassing in here, so get
the bottle in the very last stall and get the hell out of there as quick as
possible and lose any heat you picked up from the prefects. When all is
clear, head over to the trophy case outside the main office. Take a quick
peek at the case and you'll see the bottle inside one of the panes of glass.
Whip out the slingshot, bust the glass, grab the bottle and beat feet out
the front door. Lose any heat you've got and head over to Ms Phillips who
will be standing outside the door of the abandoned school bus on the east
side of the main building. You'll get a camera for your efforts, the right
to take Photography class and although I thought for a minute that Ms.
Phillips was looking much hotter than I remembered from Art class, that
feeling went away when she climbed on to the bus for a rather disturbing
looking meet with the hobo. *shiver*

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:15 pm

3. Prep Challenge --

Available 8:00 am to 1:00 am
Unlocks Beach Clubhouse (Save Point)
Unlocks mission 'The Eggs'

This mission is found inside the Old Bullworth Vale Gym. Enter the gym and
you may notice that there are two markers, a blue one and a red one. The
red one starts this mission, however the blue one starts the 'Boxing
Challenge' and I strongly recommend you complete the Boxing Challenge before
starting this mission. Completing all 4 levels of the Boxing Challenge will
increase the power of your punches, making this mission much easier. For
details on the Boxing Challenge, see the section referring to it in the Side
Missions section of this chapter. On to the mission . . .You are going to
fight against three of the Preps, Chad, Justin and Parker, in that order.
It's a simple boxing match and all punching moves you have learned up to
this point either through the hobo training or gym class will work in
defeating your opponent. If you completed the 'Boxing Challenge' tasks, you
should have no problem defeating all three opponents. During the match,
there will be a health meter for both you and your opponent at the top of
the screen and all you have to do is drain your opponents health before he
drains yours. Do this for all three and the mission is complete and you
quickly find out that the Preps screw you out of the million dollar home you
are supposed to win and give you a house down by the beach instead. It's
still a pretty cool place with a bed to sleep in, a video game, armoire to
change your clothes in and a save point. Head over and check it out when
you get done with this.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:15 pm

4. The Eggs --

Available 8:00 am to 11:00 pm
Unlocks eggs available at save houses and stores
Unlocks The Carnival
Unlocks mission 'Race The Vale' if 'Carnival Date' is completed
Prep respect -10

This mission is found in the Old Bullworth Vale Gym. When you enter the
gym, head up the stairs to your left and a Prep at the top of the stairs
will tell you that you aren't dressed properly to enter. Head back out of
the gym and there will be a new yellow marker a block or so away from the
gym. It's the clothing store that caters to the preps, so head there and
go inside and purchase the Aquaberry Vest for $17.50. Once you have the
vest, head back to the gym and back up the stairs and you will be allowed
to start the mission. The Preps want to get back at Hattrick for trying to
get Galloway fired for drinking on the job. Tad wants you to run to the
store and grab some eggs so you can egg Hattrick's house. Head out of the
gym and across the street to the Yum Yum Market and buy yourself a dozen
eggs. When you have the eggs, there will be a new yellow marker indicating
Tad's house, so head there. When you arrive you find (via cut scene) that
the Preps no longer want to enlist your help. Instead, with a little
encouragement from Gary, they now want to kick your ass. The task now is to
escape Tad's yard. They have closed all the gates and have you locked in,
so avoiding the eggs being thrown at you and the Preps that are chasing you,
head for the east side of the yard. There is a gate there and a Prep guard-
ing that gate that has a red arrow over his head. THAT Prep has a key.
Use all of your fighting skills to take down this prep and retrieve the key.
Once you have it, stand in the marker at the gate and let yourself out.
The mission ends when you run out into the street, unfortunately that does
not mean the Preps will stop chasing you, so the best bet here would just be
to whip out the skateboard and get the hell out of Dodge. Mission complete.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:15 pm

5. Movie Tickets --

Available 8:00 am to 8:00 pm
Unlocks mission 'Carnival Date'
Reward $15
Prep respect -5

You can find this mission at the movie theater in Old Bullworth Vale. You
approach to find Preppy chick Pinky in line to buy her tickets. She's not
first in line, but she's a snotty bitch and thinks she should be so she
wants you to clear out the line. The first person you'll take care of is
Gordo. You're going to steal his bike to draw him away. His bike will be
indicated by a yellow marker, so grab it, hop on and take off. You won't
have to go too far before you can return to continue the mission, but you
may have to hide for a few moments to lose any heat you may have aquired as
a result of the theft. When the coast is clear, return to the theater and
take care of the next obstacle; Eunice. You learned real early in the game
what Eunice likes,so if you don't have any, head around the corner to the
store and grab some choclates. Bring them back to Eunice and you'll have to
take her to a secluded area around the corner so she can suck on your face
for a bit and Eunice will no longer be an issue for the movie line. Head
back to the theater and the last two subject will be the easiest ones to
handle yet. You see, Trent and Kirby are here ON A DATE! They don't want
to be seen, so all you have to do for them is walk up to them and they will
run away. That's it, mission complete and Pinky thanks you with the gift of
cash.

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PostSubject: Re: Bully Walkthrough For Ps2   Sun Aug 23, 2009 2:16 pm

6. Carnival Date --

Available 4:30 pm to 11:00 pm
Unlocks Pinky as a girlfriend
Unlocks side mission 'Panty Raid'
Unlocks mission 'Race The Vale' if 'The Eggs' is completed.

Head back over to the movie theater to find this mission. You'll give Pinky
some flowers and find out that her date for the evening is running late.
We'll ignore the fact that the date is her cousin and we'll snatch her away.
She tells you to meet her at the Carnival. If you were smart, you showed up
for this mission on a bike, so hop on it and head toward the new yellow
marker on the map because you are timed (because Pinky hates it when you're
late). Use your map and plan out a shortcut to make this trip as quickly as
possible. When you arrive at the Carnival, you'll have to go up to the
booth and purchase a ticket to enter for $1. Do so and head in through the
gate. The timer stops when you're inside. You meet up with Pinky once
you're in, and she wants you to win her a teddy bear. The teddy bear is in
the Souvenier Tent and it costs 10 tickets, which you must win by playing
various games around the carnival. There are 4 different games you can play
which are outlined in "Carnival Games" in the side mission section of this
chapter. The easiest game by far is "High Striker", which will be straight
ahead and to the left past the Souvenier Tent. It's just a button masher
game and you can play it as many times as your cash flow will allow, so do
it a few times and rack up your 10 tickets. When you have all the tickets,
head back to the Souvenier Tent and enter. In here you can look at all the
items for sale, but you can only buy the teddy bear at this point, so buy it
and head back out. When you exit the tent, walk up to Pinky with the teddy
bear and your mission is successfully completed.

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