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 Bully Walkthrough For Ps2

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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:46 pm

C. Art --

This class is located on the second floor of the main school on the east end
of the building. The lovely Ms. Phillips will begin the class and you will
be given a "complete the painting" game. The object is to draw boxes with
your paintbrush to uncover the hidden picture. There will be "enemies"
moving around the canvas as well to stop your progress. Trapping the
enemies inside a box you have drawn will blow them up. Having an enemy
cross a line you are drawing while it is in progress will blow YOU up. You
only have 3 lives before the class is failed. You will also encounter
"power ups" to help you with your progress in this game.

Enemies are:

-Floaters (red or gray erasers) - these move around the unexposed areas of
the canvas and are very much attracted to any line you are drawing.

-Crawlers (scissors) - these move along the border of the canvas and any
lines you have drawn. If they reach your brush, you lose a life.

-Exploders (read and gray striped eraser) - If anything hits this stationary
enemy, it explodes and anything in its blast radius is taken with it.

Power Ups are:

-Speed (green thumbs up symbol) - Touching this will increase the speed of
your brush.

-Reverse Brush (double blue arrow) - Touching this will reverse the direction
of your controls temporarily.

-Clear Enemies (black bomb) - Touching this will explode the bomb and any
enemies in its blast radius will be destroyed.

-Freeze (green hand) - Touching this will freeze all enemies in place.

This class can be frustrating, but follow a couple tips here and you should
complete this class pretty quick.

Don't try to make huge boxes; keeping them small will help you get more
completed without getting interrupted.

Don't chase power ups unless you are close to them anyway; often the chase
to the power up will get you in trouble.

The Freeze power up is probably the most valuable thing you can catch in
this task. It gives you a considerable amount of time and you can get large
chunks of the canvas uncovered as well as trap many enemies in boxes while
they can't move.

The rewards for each level are:

Level 1 - 25% Kissing Bonus
Level 2 - 50% Kissing Bonus
Level 3 - 75% Kissing Bonus
Level 4 - 100% Kissing Bonus
Level 5 - Ability to kiss without having to give a gift first.

A kissing bonus gives you extra health, over and above your 100% meter.
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:46 pm

E. Shop --

This class is found in the Auto Shop building, of course. The quickest
route to get there is to crawl over the break in the wall just to the
southwest of the main school building. This class is similar to chemistry
only the icons wont be moving across the screen. You will have two types of
control inputs to do as the icon is displayed on the screen. Watch the
bottom middle of the screen and you will either get an analog stick instruc-
tion or a button instruction. When you get an analog stick instruction,
quickly and deliberately rotate the left analog stick in the direction
indicated until the icon fades away. This task is quite particular and you
may find yourself failing the task frequently with this instruction even
though you believe you did the movement absolutely right. The other input
is the button instruction. This one rarely misses, and all you have to do
is repeatedly push the indicated button until the icon fades. The button
sequences are not random, so you can plan ahead and already have the analog
stick tilted so as not to miss the input. The sequences for each class are:

Level 1 - CW (Clockwise) rotation, X button, Counterclockwise Rotation (CCW)
Level 2 - CW rotation, square, X, CCW rotation
Level 3 - CW rotation, X, CW rotation, square, CCW rotation
Level 4 - CCW rotation, X, CW rotation, square, circle, CW rotation
Level 5 - circle, triangle, CW rotation, X, CCW rotation, square, circle,
CCW rotation

The rewards for each level are:

Level 1 - BMX bike
Level 2 - Retro BMX bike
Level 3 - Green Racer BMX bike
Level 4 - Blue Bomber BMX bike
Level 5 - Flame Job BMX bike

The last bike you have acquired can be found in any bike garage you have
access to, the closest one being the red garage door in the school parking
lot near the abandoned bus.


F. Photography --

This class is held in the same room as the Art class, as it is also taught
by Ms. Phillips. This class is unlocked after completing the mission
'Hattrick vs Galloway'. Each class is a little bit different, so here goes:

-Level 1

After the opening cut scene, 5 yellow markers will appear on your radar
indicating the 5 banners you must take a picture of. They are located:

1. Above the main entrance of the school building
2. On the inside of the archway to the girls dorm
3. Over the doorway to Shop Class
4. On the dome on top of Harrington House (Prep Dorm)
5. Over the main entrance to the Library

Equip the camera (R2 and L2 to scroll through your weapons inventory).
Press up on the D pad to look through the viewfinder and move around with
the left analog stick. Zoom in or out by pressing up or down on the D pad
and get the banner in your picture. When the frame around picture turns
green, you have a good shot. Press R1 to snap the picture, then triangle to
exit back out and move on to the next banner. When you have all the
pictures, return them to the Art Room.

-Level 2

All you have to do here is take pictures of any three students. You don't
have to go far to get them and you will learn how to "quick shoot" a picture
which will come in handy later when you are collecting yearbook photos.
When you have the camera in your hand and you are just walking around, you
can target a student by pressing L1. The student will pause for a moment
and when they do, press R1 to snap the picture. Just walk around the school
building and snap three students to quickly complete this class. Return to
the classroom to turn in the photos.

-Level 3

This mission increases in difficulty a bit as the intended subjects are not
as clearly defined. You must take four pictures of either hobos or dogs
found in New Coventry. This mission is also timed, leaving you with a
limited window to pull this off. Grab a bike and head to the yellow marker
now appearing in New Coventry. Now just run around looking for your
subjects. Dogs are few and far between, so I would recommend that you just
focus on finding hobos. If you are not yet on good terms with the Greasers,
you may find some trouble that way as well. Snap four pics of hobos as
quick as you can find them using the "quick shoot" method, and hop back on
your bike to get the pictures back to the classroom.

-Level 4

This mission is timed as well, but at least the subject is a little more
clearly defined than it was in level 3. You have to take 5 scenic pictures
in various places around the map. All you have to do is go to the marker
indicated on the map, view your subject through the viewfinder, zoom in or
out on the subject until the frame turns green and snap the picture. Move
on to the next marker until you have all 5 pics. The locations are:

1. Bullworth Dam
2. The Main School Building
3. The Carnival
4. The Lighthouse
5. Bullworth Church

When you have all the pictures, quickly return to the classroom before the
timer runs out.

-Level 5

This mission is timed as well, but pretty easy to pull off, not to mention
DAMNED funny if you haven't been here yet. You have to take a picture of
all 6 freaks at the Carnival Freak Show. Grab your favorite mode of
transportation and head to the Carnival in Old Bullworth Vale. Buy a ticket
to enter the Carnival and pass through the gate. Go straight ahead and take
a right at the Big Squid ride and follow the path that leads north from
here to the Freak Show entrance. Enter the Freak Show and proceed along
the winding hallway, stopping at each window (and one boxing ring) to take
a picture of each freak. The required (and only) freaks are:

1. The Skeleton Man
2. The Siamese Twins
3. The Fat, Bearded Lady
4. The Midget Wrestlers
5. The Insane Painted Man
6. The Mermaid

Get all 6 pictures and take them back to the classroom before the timer runs
out to complete the class.

The rewards for each level are:

Level 1 - Photo Album (you can save 5 photos on your PS2 memory card)
Level 2 - Unlocks Yearbook side task
Level 3 - Extra Photo Album (you can now save 15 photos)
Level 4 - Digital Camera
Level 5 - Double Carnival Tickets (Winning games at the Carnival will now
award you twice the amount of max tickets)


After completing this class, you should have completed all six of the
classes included in the Bullworth curriculum. Complete level 5 of all six
classes and you will unlock the "Graduation Hat" in your wardrobe. Classes
that you have completed will still appear on your map at the appropriate
times, but you will no longer be required to attend and you won't get in
trouble for Truancy while not there. By the same token, failing any three
classes during the course of the game will award you the "Dunce Hat" in
your wardrobe.
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:47 pm

VIII. Side Tasks
****************************************************************


*****A. Carnival Games*****

As soon as you begin Chapter II, the Carnival is open for your enjoyment.
To get to the Carnival, go straight across the bridge from Bullworth Academy
to Old Bullworth Vale. Keep going straight all the way until you go through
a tunnel and come out on the other side at the gate of the Carnival. Buy
a ticket at the booth, and you will be allowed access through the gates on
your right. There are four games here that you can play, and winning them
will award you tickets, which you can use to buy items at the souvenier
Tent. It is required that you win tickets at all four games to achieve 100%
completion of the game. Here are the games you will find and a brief
description of the rules:

1. Strike Out --

This will be the first game you see as you walk into the Carnival. It will
be on your right as you pass the Cotton Candy stand. Walk into the blue
marker and buy a ticket to play and the game will begin. The brief flash
of instructions is rather vauge, so I'll clear it up. You will
automatically go into targeting mode and you are given six baseballs. There
are three rows of moving targets in front of you and they are moving very
quickly. The targets are:

Catchers Mitt - hitting this gives you a free ticket to play again later
Umpire - hitting this ends the game, no matter how many balls you have left
Batter - hitting this gives you a "Walk", and you can continue the game
Catcher - This is the one you want. Hit three of these to win the game.

Once you've hit a catcher in a row, the entire row will disappear and you
will have to move on to the next row. Hit all three catchers and you will
be rewarded with 3 tickets.

2. High Striker --

From the Strike Out game, walk into the next area under the "RIDES" archway
and look immediately to your left to find the High Striker. This is the old
school "hit the lever with the giant hammer and make the bell ring" game and
by far the easiest way to gain tickets. Walk into the marker to play this
game. When this game starts, just hit "X" repeatedly to swing the hammer
down onto the lever. If you hit the button rapidly enough, you will ring
the bell. If you don't, it may not go all the way to the top. If you reach
the 70 mark you get 1 ticket, the 80 mark you get 2 tickets. Ring the bell
and you get 3 tickets.

3. Splish Splash --

Right beside the High Striker you will find Splish Splash. This game is
what we all know and love as the "Dunker". There is a midget in the tank
sitting suspended above the water. Begin the game and move either the left
or right analog stick to get the reticle moving. This is similar to the
mini-game 'Penalty Shots' in that the reticle moves around the target
randomly. You can influence where the reticle goes, but you can by no means
control it. When the reticle passes over the center of the target, press
R1 to throw the ball. You have three tries. Hit the button in the center
of the target, the midget will fall into the water and you win 3 tickets.
Enjoy the midgets comments throughout the game, and especially after he is
in the water.

4. The Shooting Range --

A little further along the way from the High Striker and Splish Splash,
you'll come to The Shooting Range. This is probably the hardest to get high
scores on, but if you're good at it, you can get a lot of tickets per game.
It is what it says it is, it's a shooting range. When the game starts you
are holding a cork gun and you are in aim mode with a reticle on the screen.
Move the reticle around with the analog stick and fire with R1. There are
4 targets that will pop up and/or move across the range.

- Green bottles pop up and down, worth 5 points
- Cowboys move side to side, worth 10 points for slow ones, 15 for fast
- Sheriff's Badge moves side to side, worth 50 points but it is FAST!
- Cowgirls pop up and down, DONT hit these, worth -10 points

Get as many points as you can before the timer runs out. You have unlimited
ammo, so just fire away! Your reward is:

Score 100 - 1 ticket
Score 140 - 2 tickets
Score 180 - 3 tickets
Score 220 - 4 tickets
Score 260 - 5 tickets
Score 350 - 15 tickets
Score 400 - 20 tickets

You can see how being quick and accurate at this game can get you a lot of
tickets in a big hurry, especially if you have completed Photography Class 5
and are getting double tickets! That would be 40 tickets a game if you can
break 400!


Now that we've covered all the games and you have all these tickets, you
probably want to know what kind of cheap crap you can buy with them. Well
head on over to the Souvenier Tent across from the Strike Out game and enter
the blue marker to go inside. In this tent, you will see a raised area on
the edge that has arcade games you can play. This raised area has ALL of
the arcade games that are available in Bully, including the game 'Nut Shots'
and this is the ONLY place on the map that 'Nut Shots' is available.
(Getting high score on 'Nut Shots' IS required for 100% completion of the
game.) Step in to the orange marker to start trading in your tickets for
lovely pieces of crap. Here's what you can buy, how many tickets it costs
and where you can find it after you buy it:

Devil Horn Hair Band - 15 Tickets - Will be in your wardrobe
Incredibly Strange Hat - 40 Tickets - Will be in your wardrobe
Clown Pants - 40 Tickets - Will be in your wardrobe
Scooter - 75 Tickets - Will be in your bike garage
Clown Shoes - 40 Tickets - Will be in your wardrobe
"I'm With Stupid" T Shirt - 20 Tickets - Will be in your wardrobe
Big Novelty Watch - 10 Tickets - Will be in your wardrobe
Clown Wig - 40 Tickets - Will be in your wardrobe
Beaded Bracelet - 15 Tickets - Will be in your wardrobe
Checkered Party Hat - 20 Tickets - Will be in your wardrobe
Angel Halo Hair Band - 15 Tickets - Will be in your wardrobe
Girlie Car Poster - 10 Tickets - is a trophy found on your dorm room wall
Rock Band Poster - 10 Tickets - is a trophy found on your dorm room wall

Any clothing items you buy in the Souvenier Tent, you will be wearing when
you leave. Enjoy all your new crap!
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:48 pm

*****B. Carnival Rides*****

There are three rides at the Carnival that you can get on. There is no task
involved that you have to complete, you simply have to buy a ticket to get
on the ride and sit back and enjoy the cut scene of the hair raising
experience you will have on the ride. Although there is nothing you need to
do to accomplish this task except get on the ride, it is still required that
you ride all three rides to accomplish 100% completion of the game. The
rides are:

The Big Squid --

This will be the first ride you come to as you pass through the "Rides" arch
just past the Strike Out game. It will be on your right as you pass through
the arch. By a ticket and you will enjoy the Bullworth Carnival version of
the "Scrambler". When you enter this ride, you will also pick up the G&G
card that is lying on the platform automatically.

Big Canyon Railway --

You'll find this ride at the back of the Carnival after you walk past the
Shooting Range Game and the Funhouse. Buy a ticket for this roller coaster
ride and you'll enjoy some good aerial views of the Carnival.

'Round The World --

This ride will be on your right as you approach the Freak Show in the north
section of the Carnival. You can't miss this ride because you can see it
from anywhere in the Carnival. It's the big giant ferris wheel. Take a
spin on this ride and again enjoy some aerial views of the Carnival.
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:48 pm

*****C. Arcade Games*****

There are five arcade games which can be found in various places around the
map. Getting the high score is only required for 100% completion in three
of them and I will tell you which ones in their descriptions below:

Future Street Race 2165 --

This is the first arcade game you will run across as it is in the rec room
of the boys dorm. It will say "Out of Order" until you have completed the
mission 'This Is Your School'. It is a simple top-down view racing game.
The controls are simple as is the game itself. You are in a space vehicle
on a race track against three other competitors. When the race begins,
press "X" to accelerate and steer your vehicle with the analog stick. You
have the ability to fire at your competitors using the R1 button to
temporarily knock them out, but you can be assured they will respond in kind
when they get back behind you. Press the square button to stop and reverse.
There are three races you must win to complete the game on three different
tracks. Each track has a shortcut that can earn you a considerable lead,
but the shortcuts are blocked by a power barrier that intermittantly opens
and closes, so you must time your entry into the shortcut to avoid getting
blasted by the barrier. Complete all three races and you complete the game.
Completing this game is NOT required for 100% completion.

Future Street Race 3D --

This game is a sit down version of Future Street Race 2165 and can be found
in your Lighthouse save house in Old Bullworth Vale. The races, object and
controls for this game are identical to Future Street Race 2165, the only
difference being that you are now racing in 3rd person view, rather than
top-down. Younger gamers who have grown up playing 3D games will probably
be more comfortable playing this version of the arcade game, while us old
farts who grew up with Atari 2600 will shed a tear of sentimentality at the
first one. (I can't for the life of me remember the name of the game now,
but there was an Atari 2600 game that played exactly like Future Street Race
2165 but without the shooting - that was back in the day before we gave Jack
Thompson anything to whine about.) Again, complete all three races and you
complete the game. This game is also NOT required for 100% game completion.

Consumo --

You can find this game in the basement of the Dragon's Wing Comic Book store
in Bullworth Town. This is also your save house if you have completed
'Nerd's Challenge', and if you have completed 'Nerd's Challenge' then you
have also achieved the high score on this arcade game, so don't feel
obligated to read any further on this game. If you haven't completed the
mission, then read on. The concept is simple, it just takes a while to
accomplish the high score. Move your Sumo wrestler around the screen with
your left analog stick and make him eat the good food. The good food is the
rice bowls, fish and apples. Avoid the bad food, which is the darker rotten
rice bowl, the fish skeletons and the apple cores. In addition to this, you
must avoid the blowfish, which take away a life if you hit one (you only get
three lives), and you must avoid the large sumo wrestlers as they make you
bounce uncontrollably around the screen making a collision with a blowfish
or rotten food more likely. As you eat, you gain weight and as you gain
weight, a meter at the top of the screen fills with red. Every 100 lbs
fills the meter to max and then it empties and starts over again. If you
eat rotten food while the meter is empty, you will lose a life. That's
really all there is to it. Beat the score of 1,010 and earn your bounty
and you'll likely never play that damn game again. Beating the high score
in this game IS required for 100% completion of Bully.

Monkey Fling --

You can find this game in the Blue Balls Pool Hall in New Coventry, which
is also your save house there if you have completed 'Greaser's Challenge'.
This game is pretty disgusting. This is a shooter along the lines of the
old Space Invaders genre. You are a monkey at the bottom of the screen.
You can only move from side to side and you must wads of your poop to knock
down the bananas hanging at the top of the screen. You get three lives and
10 piles of poop to throw. Spiders also fall from above, so you must also
shoot them before they reach the ground. Catching the bananas that you
shoot down will refill your poop ammo. If a spider makes it to the ground,
they will crawl across the bottom of the screen to get you and if they hit
you, you lose a life. The spiders are only on the ground a short time and
will shortly disappear, but you are better off not letting them get to the
ground as it is pretty easy to get trapped between two of them. The points
you earn come from shooting the spiders, and the score to beat for this game
is 333. Beat the score and you have the top rank. Play as long as you can
survive, but anything beyond 333 is unnecessary. Beating the high score of
this game IS required for 100% completion of Bully.

Nut Shots --

If you are the type of player that likes to do things all at once, then the
Carnival Souvenier Tent is the place for you to go for the Arcade Games.
ALL of the games can be found on the raised platform in here, but note that
this is the ONLY location you will find Nut Shots. Nut Shots is a side
scroller where you are a flying squirrel that shoots (what else?) nuts. You
can move your squirrel all around the screen to shoot the incoming enemies
from the right side of the screen. There are three types enemies that will
come after you and shooting a certain number of them brings on the next.

Bees - shoot 10 bees to bring out a . . .
Bat - shoot 3 bats to bring out an . . .
Eagle - worth the most points and takes the most hits to destroy

Avoid the projectiles that the enemies shoot at you and kill them as quickly
as possible. You have three lives, and getting hit by the projectiles or
the enemies will take one away. The Eagle will shoot a salmon at you, and
you cannot shoot the salmon, so focus your attack on destroying the Eagle.
The score to beat for this game is 69,900. Beat the score and you claim the
number one spot in the rankings. Beating the high score for this game IS
required for 100% completion of Bully.

Beating the high score in Consumo, Monkey Fling and Nut Shots will earn you
the title "Arcade Master", and all arcade games will be free from that point
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:49 pm

*****D. Go-Kart Races*****

To begin the Go-Kart series of races, you can go to the ticket booth at the
Go-Kart track anytime after Chapter II is unlocked. The Go-Kart ticket
booth is located inside the Carnival, just to the west of the Freak Show.
Enter the marker there to buy a ticket and begin. There are a total of 8
Go-Kart races to be completed. The first 5 races are at the Go-Kart track
at the Carnival. The last 3 races are street races which will be found at
trophy icons on the map after the first 5 track races have been completed.

Grand Prix Go-Kart Races (At the Carnival) --

When you begin the race, you will be seated in your Go-Kart awaiting the
countdown. The controls for the Go-Kart are quite simplistic. Steer with
the left analog stick, "X" button to accelerate, square button to brake, and
pushing square and "X" simultaneously will make you do a powerslide. You
can bump your opponents to knock them into the walls, but be warned that
they can do the same to you and they aren't in the least bit shy about doing
it. In fact, it will often seem to be their primary concern. Get the feel
of each track and try to anticipate the hairpin turns with the aid of your
mini-map. Use the powerslide to navigate the hairpins, and feel free to
use shortcuts across the grass to cut off a little time. Generally, once
you get yourself into first place during the race, it is pretty easy to stay
there as long as you don't run into the walls. Quickly maneuvering the
hairpins will also give you a considerable gap between you and your
opponents, as they don't seem to get through them very well. Note this as
well if you are behind, since this will give you an opportunity to catch up.
Each race is on the same track, but the track is slightly reconfigured for
each race with the use of barriers. The difficulty of each race will
increase slightly, and in the last two races, the number of opponents will
increase. Completing race 1 will unlock the Crash Helmet in your wardrobe,
which you can wear while riding the scooter (that I KNOW you've bought by
now!) to keep from getting in trouble for riding with no helmet.

Race 1 - 3 opponents, unlocks Crash Helmet, unlocks Race 2
Race 2 - 3 opponents, unlocks Race 3
Race 3 - 3 opponents, unlocks Race 4
Race 4 - 4 opponents, unlocks Race 5
Race 5 - 5 opponents, unlocks Go-Kart Street Races

Go-Kart Street Races --

These races are found at the trophy icons on your map as they are unlocked
after you have completed the Grand Prix Go-Kart Races.

Street Race 1 - Old Bullworth Vale --

The marker for this race is found on the sidewalk just east of the front
doors of the Happy Endings Retirement Home. The path for this race is a
simple track around the retirement home and the outside edges of Bullworth
Gardens. This is a three lap race and you will have 3 opponents. Your path
around town will be clearly marked so you don't go off course and take the
wrong streets. The concept and controls for these races are the same as the
Grand Prix Races, the only difference now is that you will have to dodge
pedestrians and cars. Don't hit any of them as this will alert the police
and having them after you will just make the race that much more difficult.
Cutting corners over the sidewalk is your friend in these races, just be
sure to do it without hitting the pedestrians. Complete the third lap in
first place and you win the race, unlock Street Race 2 and get a monetary
reward of $20.

Street Race 2 - Old Bullworth Vale --

The marker for this race will appear on the sidewalk near the Crab
restaurant just north of and across the street from the large pier at the
south end of this part of town. This track is relatively short, but it will
take you through the shopping area of Old Bullworth Vale and around behind
the boxing gym. There are more obstacles and pedestrians to avoid in this
race, making it a little more difficult, but cutting the corners and using
the sidewalks when possible can quickly give you the advantage here. This
race is again three laps, but you have only 2 opponents this time. Win the
race and you unlock Street Race 3 and earn a monetary reward of $25.

Street Race 3 - Blue Skies Industrial Park --

The marker for this race appears after you unlock Chapter V. Head straight
in to Blue Skies Industrial Park from New Coventry, straight past the Police
Station on your left and when you get to the next intersection to the south
of the Police Station, look on the corner to your right and you should see
this marker. This is a 3 lap race in Blue Skies that will take you straight
across the back of the factories, north up the west side of the map, wind
you back east through the trailer park and back down to the starting point.
You'll find your most effective shortcuts in the trailer park. You'll only
have two opponents again in this final race, but they will be working hard
to make your life difficult. Finish these three laps in first place and you
have completed ALL of the Go-Kart Races, earn a monetary reward of $30 and
you have unlocked a Go-Kart you can use anytime you want that you will find
parked beside your bike garage in the school parking lot near the abandoned
bus. Given a choice, you'll probably never drive anything else ever again!
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SSX~Snowqueen
Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:50 pm

*****E. Bike Races*****

You unlock the Bike Races after you complete the mission 'Beach Rumble' in
Chapter II. All the races are available from 12:00 pm to 11:00 pm. You
will race on whatever bike you drove to the marker to start, or if you did
not arrive on a bike, you will be given one just like your opponents. There
are a total of 14 Bike Races that you must do in order in each of three
parts of town. The path for each race is very clearly and frequently
marked, so I won't go into the details of each individual race except to
tell you the rewards of each and where to find them. The concept is the
same for all of the races. In each race you have 3 opponents. When the
race begins, you repeatedly and rapidly push "X" to pedal the bike as fast
as you can, just like you've probably been doing for most of the game
already. You can throw fireworks and eggs at your opponents, but I don't
recommend it as it usually does nothing more than slow you down. You can
punch your opponents by pushing either L2 or R2 (depending on which side
they are on) but unless they just won't leave you alone, this can slow you
down as well. Just pedal your brains out until you get to the end. Even
if you are on an equivalent bike, you are still always faster than your
competition, so as long as you just focus on pedaling and not wrecking the
bike, you should easily win every time. The races are:

Old Bullworth Vale --

The "sign up sheets" for these races are on the side of the Shiny Bike shop
right next to your bike garage in Old Bullworth Vale. Winning each race
will open up the next race in this series of seven.

Race 1 - Reward $20 - 1 Lap
Race 2 - Reward $25 - 1 Lap
Race 3 - Reward $30 - 1 Lap
Race 4 - Reward $35 - 1 Lap
Race 5 - Reward $40 - 1 Lap
Race 6 - Reward $45 - 2 Laps
Race 7 - Reward $50 - 1 Lap

Bullworth Town --

The "sign up sheets" for these races are on the north side of the Shiny Bike
shop in Bullworth Town. Winning each race will open up the next race in
this series of four.

Race 1 - Reward $20 - 2 Laps
Race 2 - Reward $25 - 2 Laps
Race 3 - Reward $30 - 1 "Lap" (Just a "start to finish" race north to south)
Race 4 - Reward $35 - 1 Lap

New Coventry --

The "sign up sheets" for these races are on the wall outside the area that
goes to the Bike Park in New Coventry. There are only two races in this
series.

Race 1 - Reward $30 - 2 Laps
Race 2 - Reward $40 - 2 Laps

Bullworth Academy Championship Race --

This is the final race of all of them and will unlock after ALL other Bike
Races have been completed. The "sign up sheet" for this race appears on the
wall right outside the front gate of Bullworth Academy. It is the longest
race and runs from Bullworth Academy through Bullworth Town, New Coventry,
Blue Skies Industrial Park and back over to Bullworth Academy. Complete
this final race and you are rewarded with $50, and a bike helmet and jersey
are unlocked in your wardrobe. The BMX helmet is unlocked in your wardrobe
for completing all the races and the large BMX trophy appears on your dorm
room window sill as well.
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*****H. Errands*****

There are a total of 50 errands for you to do spread all over the map. Only
30 of them are required to accomplish 100% in the game. Errands are nothing
more than short, simple tasks that a person will ask you to do, and in
return the person will pay you for completing the errand. There is a total
of $980 to be earned by completing all of the errands, so if you need to
make some purchases, this is an easy way to pick up some cash. To begin an
errand, go to the specified location at the specified time and look around
for a person to come up to you and ask you for a favor. When they are there
they will be indicated on your mini map by a blue marker and the person will
have a blue arrow over their head. Target them with L1 and press "X" to
accept the errand. Here is where they can all be found and what they'll ask
you to do:

**Bullworth Academy Campus**

1. Algernon - 'Escort Algie'

Pays $15
Location - Near his locker on the second floor of the school building
Available - School hours, during non-class time

Task: Walk with Algie to the library and protect him along the way.

2. Vance - 'Bog Roll'

Pays $10
Location - Boy's bathroom, first floor of the school building
Available - All school hours

Task: Get the roll of toilet paper from the janitors closet and bring it
back. Toss it over the wall of the stall to Vance.

3. Max - 'Bog Roll 2'

Pays $15
Location - Same place as #2
Available - All school hours

Task: Same as #2, just for $5 more

4. Sheldon - 'Blow The Toilet'

Pays - $10
Location - Outside boys bathroom, first floor of school building
Available - All school hours

Task: Throw the firecracker he gives you in a toilet.

5. Sheldon - 'Fire Alarm'

Pays $15
Location - Near the stairs in the school building, either floor
Available - 9:00 am to 3:00 pm

Task: Pull the fire alarm

6. Casey - 'Locker Stuff'

Pays - $10
Location - Hallway by the principal's office, main school building
Available - Non class hours

Task: Stuff two kids into lockers

7. Gloria - 'Locksmith'

Pays - $10
Location - Bottom of the stairs on the first floor, main school building
Available - All school hours

Task: Break in to three lockers.

8. Constantinos - 'Secret Admirer'

Pays - $10
Location - Second floor hallway, between the office and Art Room
Available - Non-class hours

Task: Break into a locker and put in the flowers.

9. Melody - 'Secret Admirer 2'

Pays $10
Location - first floor, near the English room
Available - Non-class hours

Task: Exactly the same as #8.

10. Pedro - 'Takin' Out The Trash'

Pays $15
Location - on the sidewalk between the fountain and main school building
Available - Non-Class school hours

Task: Stuff three students in trash cans.

11. Constantinos - 'Egg Girls Dorm'

Pays $10
Location - In front of the boys dorm
Available - 7:00 pm to 11:00 pm

Task: Hit the outside of the girls dorm with three eggs.

12. Karen - 'Egg Boys Dorm'

Pays $10
Location - In front of the girls dorm
Available - 7:00 to 11:00 pm

Task: Hit the outside of the boys dorm with three eggs.

13. Christy - 'Details'

Pays $10
Location - School parking lot
Available - 7:00 pm to 11:00 pm

Task: Escort Christy back to the girls dorm. Protect her from bullies.
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**Bullworth Town**

14. Monson - 'Detective Jimmy'

Pays $25 and "Incognito Hat" in wardrobe
Location - In front of Town Hall
Available - 8:00 am to 7:00 pm

Task: Monson is a cop and he wants you to take a photo of a dirty cop.

15. Otto - 'Water Balloons'

Pays $20 and Water Balloons unlocked
Location - In an alley just north of the Shiny Bike Shop, he may appear on
the roof
Available - 8:00 am to 7:00 pm

Task: Do the water balloon tutorial, and hit three people with water
balloons.

16. Algernon - 'Lost Jacket'

Pays $20
Location - Just south of the Police Station, on the sidewalk
Available - 9:00 am to 6:00 pm

Task: Retrieve Algie's jacket and bring it back to him.

17. Ivanovich - 'Thank You For Not Smoking'

Pays $15
Location - Oil Spill gas station
Available - All the time

Task: Beat up the two Greasers on the roof of the gas station.

18. Handy - 'Free Drugs'

Pays $15
Location - Next to Easy Drugs Store
Available - 8:00 am to 7:00 pm

Task: Smash the trash cans to find the hobos medication.

19. Mr. Bambillo - 'Lost Dog'

Pays $15
Location - Near the Mental Dental building, across from the Comic shop
Available - 8:00 am to 7:00 pm

Task: Find the man's dog, and have him follow you back to his owner.

20. Bethany - 'Lost Dog 2'

Pays $15
Location - South of the Police Station headed toward the abandoned theater
Available - 8:00 am to 7:00 pm

Task: Same as #19

21. Tobias - 'Stolen Bike'

Pays $15
Location - In front of the Shiny Bike shop
Available - 7:00 pm to 11:00 pm

Task: Chase the guy on the stolen bike. Knock him off and take the bike
back to the owner.

22. Handy - 'Weird Hobo'

Pays Black Cowboy Hat unlocked in wardrobe
Location - Near Mental Dental and the Comic Book shop
Available - 8:00 am to 7:00 pm

Task: Give the hobo some change and he'll give you the hat.
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**Old Bullworth Vale**

23. Mrs. Lisburn - 'The Widow'

Pays $15
Location - Happy Endings Retirement Home front yard
Available - 8:00 am to 9:00 pm

Task: Pick flowers and put them on her husbands grave.

24. Mrs. Lisburn - 'Great Escape'

Pays $25
Location - Happy Endings Retirement Home front yard
Available - 7:00 pm to 11:00 pm

Task: Escort Mrs. Lisburn to the park entrance. She walks slow, so don't
start this too late.

25. Mr. Huntingdon - 'Fast Food'

Pays $25 and Fast Food outfit in wardrobe
Location - Burger joint
Available - 8:00 am to 7:00 pm

Task: Make the three fast food deliverys on the scooter. (Timed)

26. Mr. Martin - 'Crab Traps'

Pays $20
Location - Seafood Restaurant just north of the large pier
Available - 8:00 am to 7:00 pm

Task: Swim out in the bay and collect the crabs.

27. Casey - 'Bullworth Vale Tag'

Pays $20
Location - Upper area of Bullworth Vale Gardens
Available - 8:00 am to 9:00 pm

Task: Spray any three tags in Bullworth Vale

28. Karen - 'Lost Teddy Bear'

Pays $15
Location - Just east of the gazebo beside the boxing gym, on the beach
Available - 8:00 am to 7:00 pm

Task: Beat up the bully that stole her Teddy Bear and bring it back to her.

29. Pedro - 'Shipwreck'

Pays $20
Location - At the end of the large pier
Available - 8:00 am to 7:00 pm

Task: Swim around to the south side of the island in the middle of the bay
and walk up on the shipwreck. (Grab the G&G card while you're here if you
want.)

30. Justin - 'Swim Meet'

Pays $20 and unlocks the Tiny Swimsuit in your wardrobe
Location - On the beach near the lighthouse dock
Available - 8:00 am to 7:00 pm

Task: Swim out and around the bouy and back before the timer runs out.

31. Pedro - 'Balancing Act'

Pays $20
Location - At the end of the large pier
Available - 8:00 am to 9:00 pm

Task: Swim all the way to the southwest side of the island (near the ship-
wreck). Climb up on the small area on the island and walk the balance beams
across the small columns to the other shore. (Grab the rubber band out here
if you want.)

32. Mr. Svenson - 'Goin' Postal'

Pays $20
Location - Near the southeast entrance to Bullworth Vale Gardens
Available - 8:00 am to 7:00 pm

Task: Pick up a package and bring it back to him without getting bit by
the dog.

33. Mr. Sullivan - 'Coming Attractions'

Pays $20
Location - Inside the Carnival, between the gate and the Souvenier tent
Available - All the time

Task: Take pictures of the Fun House, the Big Squid and Round The World.
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**New Coventry**

34. Vance - 'Vehicular Vandalism'

Pays $25
Location - Between the train bridge and the Yum Yum Market
Available - 7:00 pm to 11:00 pm

Task: Break 11 parts of the car before the timer runs out. Use the bat
until it breaks, then just punch it.

35. Christy - 'Escort service 2'

Pays $30
Location - Near the Yum Yum Market
Available - 7:00 pm to 11:00 pm

Task: Walk Christy to the In and Out Motel. Protect her from the Greasers.

36. Salvatore - 'Spazz Delivery'

Pays $20
Location - In front of the Spazz Warehouse near your bike garage
Available - 9:00 am to 5:00 pm

Task: Deliver the package he gives you to another man in Blue Skies.

37. Otto - 'New Coventry Tag'

Pays $25
Location - Under the train bridge
Available - 3:00 pm to 11:00 pm

Task: Spray any three tags in New Coventry.

38. Buckingham - 'Infidelity'

Pays $25
Location - Near the Final Cut clothing store and barber shop
Available - 3:00 pm to 11:00 pm

Task: Go to the In and Out Motel and take a picture of his wife kissing the
other guy without being seen.

39. Morrison - 'Tenement Fires'

Pays $25
Location - In front of the tenements
Available - 8:00 am to 7:00 pm

Task: Take the fire extinguisher and put out the 6 fires inside the
tenements.

40. Ivanovich - 'Tag Proof'

Pays $25
Location - On the road to the south leading out of the tenements area
Available - 3:00 pm to 11:00 pm

Task: Take a picture of someone spraying a tag.

41. Morrison - 'Rat Infestation'

Pays $25
Location - In front of the tenements
Available - All the time

Task: Kill the 18 rats inside the tenements.

42. Justin - 'Egg The Tenements'

Pays $20
Location - Near the Spazz Industries Warehouse and Wonder Meats
Available - 7:00 to 11:00 pm

Task: Hit the Greasers building with three eggs in the tenements area.

43. Miss Abby - 'Help The Elderly'

Pays $40
Location - Anywhere on the sidewalk between Final cut and Blue Balls
Available - 7:00 pm to 11:00 pm

Task: Escort Miss Abby to the tenements and protect her from the Greasers.
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**Blue Skies Industrial Park**

44. Mr. Castillo - 'Cable Guy'

Pays $30
Location - By the Spencer Shipping warehouse
Available - 3:00 pm to 9:00 pm

Task: Destroy the four satellite dishes

45. Otto - 'Greasy Eggs'

Pays $30
Location - Next to Spazz Industries
Available - 8:00 am to 7:00 pm

Task: Egg the two Greasers.

46. Mr. Buckingham - 'Rat Poison'

Pays $30
Location - North end of the docks
Available - 9:00 am to 5:00 pm

Task: Kill the four rats. (Sometimes they will fall in the water and kill
themselves, making this REAL easy!)

47. Mr. Castillo - 'Shipping and Receiving'

Pays $30
Location - Near the Townie clubhouse (your save house)
Available - 8:00 am to 7:00 pm

Task: Take the package you are given and deliver it to the man near the
Police Station.

48. Otto - 'Vehicular Vandalism 2'

Pays $30
Location - Near the Wonder Meats Warehouse (Where Russell was hiding)
Available - 7:00 pm to 11:00 pm

Task: Destroy the 11 parts of the car. Start off with the bat, then just
punch it.

49. McInnis - 'Lost Cargo'

Pays $30
Location - In the middle of the docks area
Available - 8:00 am to 7:00 pm

Task: Swim out to the sunken boat and retrieve the man's package and bring
it back to him. (Grab the rubber band on the boat while you are here if you
want to.)

50. Gregory - 'Loons On The Loose'

Pays $30
Location - Front gate of the Asylum
Available - 8:00 am to 7:00 pm

Task: Find the two escaped patients and lead them back to the Asylum.
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IX. Collectibles
****************************************************************


*****A. G&G Cards*****

NOTE: I have compiled a map that corresponds with the numbers in this list
that you can view at:

http://www.candiedskull.com/bully/screenshots/gandgcardmap.jpg

There are a total of 40 G&G Cards spread around the entire Bully map. Finding
all 40 of them is required for 100% completion status and will earn you the
title "G&G Master" as well as unlock the Grotto Master costume in your
wardrobe. Divided into general sections of the map, here are the
descriptions of their location:

1. Bullworth Academy Grounds --


#1 - On the top balcony on the back (south) side of the main school
building. Climb the lattice work and it will be lying up there.

#2 - In the attic of the girls dorm.

#3 - From the abandoned bus, go out that side entrance of the Academy and
look to your left as you go. You will see a dirt path. Take the dirt path
and follow it a short distance and you should see the card next to some big
rocks behind the parking lot wall.

#4 - Head toward the Auto Shop from the school parking lot. When you pass
through the first building, turn to your right and there will be a green
dumpster. The card is behind it.

#5 - In the library in the far right corner on the same table with the Info-
Globe.

#6 - Climb up the ladder on the front right side of the Gym Pool building
and drop down behind the fence. Follow the fence along and you will find it
next to some bushes. (Rubber band #21 is in here as well)

#7 - In the boys locker room in the gym, in the first bathroom stall.

#8 - In the front yard of the observatory, in the corner of the wall formed
by the back side of the stairs up to the Spud Cannon.

#9 - Follow the shortcut tunnel that leads from the observatory path toward
the Asylum. The card is on the ground in the brief open area between
tunnels.


2. Old Bullworth Vale --


#10 - Climb a set of rocks on the beach just off the southern edge of the
bridge from Bullworth Academy.

#11 - Outside the movie theater in the center of town, at the bottom of the
steps next to the trash can.

#12 - On the platform on the top of the dead end stairs just to the west of
the burger place.

#13 - In Tad's yard behind the car.

#14 - In the cemetary up in the very northern part of town. The very back
of the cemetary next to a gravestone.

#15 - On the very end of the lighthouse pier. (Your save house if you have
completed the 'Prep Challenge')

#16 - On the barge floating out in the bay to the southeast of the large
pier. Swim out to it and there is a ramp on the southeast corner of the
barge to walk up onto it.

#17 - On the sunken pirate ship on the southeast side of the island in the
middle of the bay. It's a long swim, but you can climb up on the exposed
part of the ship to get the card.


3. The Carnival --


#18 - In the carnival parking lot to the right just before you enter the
gate to the carnival, in the back corner.

#19 - In the souvenier tent, up on the raised platform with the arcade
games.

#20 - On the platform as you enter the Big Squid ride. You must purchase a
ticket to ride it and you will automatically grab the card as you enter.


4. Bullworth Town --


#21 - There is a fenced in area next to the bank across the street from the
Dragon's Wing Comic Book store. Go around behind the bank and you will
find a small hole you can crawl through to access this area.

#22 - At the bottom of the stairs that lead into the basement of the
Dragon's Wing Comic Book store. (Back entrance to the save house if you
have completed 'Nerd Challenge')

#23 - On the couch in the same room with the bed in the basement of the
Dragon's Wing Comic Book store. (Room you sleep in if this is your save
house if you have complete 'Nerd Challenge')

#24 - In the alley behind the Come Hither Adult Book store.

#25 - On top of a green dumpster in the alley that runs behind the Worn In
clothing store.

#26 - On the roof of the police station (building to the east of Town Hall).
There is a ladder on the back of the building to climb up.

#27 - Behind one of the raised planted trees in the parking lot of the In
and Out Motel. The Motel is on your right on the short road going in to New
Coventry, before the train bridge.


5. New Coventry --

#28 - Up on the train bridge over the road leading in to New Coventry from
Bullworth Town, near the end of some train cars.

#29 - On the right side of the dirt path that leads up to the train bridge
from the south. In the grass near some trees.

#30 - Inside the Final Cut (barber shop and clothing store), near the marker
to buy clothes.

#31 - Across from your bike garage, on the raised platform of the warehouse.

#32 - Heading north on the road from Blue Skies Industrial Park up into New
Coventry, you should see a raised alley up an incline as you approach the
intersection where you can turn right to go to the Tenements. The card is
in the alley on an overhang. Climb up on the dumpster to gain access to the
overhang.

#33 - Take the dirt path that leads out of the west side of the Tenements
area to go to the train bridge. The card will be lying on the path on the
way not long after leaving the Tenements.


6. Blue Skies Industrial Park --


#34 - The easternmost home in the trailer park on the north end of this part
of town. In the back yard where the laundry is hanging. This house is
right across the road from the power line tower.

#35 - Right next to a small trailer just a little bit north up the road from
Zoe's house.

#36 - In Zoe's back yard, just smash in the gate.

#37 - In an enclosed area at the back of Spencer Shipping near a dumpster.
Smash in the gate to enter.

#38 - Inside the Townies Clubhouse on the floor next to a bookshelf. (Your
save house if you have completed 'Townies Challenge')

#39 - On the roof of the Blue Skies Shipping building. Use the access
stairs on the northwest corner of the building.

#40 - Inside the Wonder Meats warehouse on the floor near a crate. (You
must have completed the mission 'Busting In' to access this card)


CONGRATULATIONS ON YOUR NEW STUPID OUTFIT!!
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*****B. Rubber Bands*****

NOTE: I have compiled a map that corresponds with the numbers in this list
that you can view at:

http://www.candiedskull.com/bully/screenshots/rubberbands.jpg

There are 75 blue rubber bands spread throughout the entire map. Collecting
all of them is required for 100% completion of the game, and doing so will
reward you with the Rubber Band Ball weapon in your inventory. A neat blue
ball about the size of a dodgeball that when thrown will bounce all over the
place knocking down anyone in its path. Great fun at parties! Here is
where you can find them:

1. Bullworth Academy Grounds --

#1 - In the principal's office right next to the save point.

#2 - Near the large freezer in the very back part of the cafeteria (walk
through the kitchen)

#3 - In the school basement next to some shelves in the room where you have
to crawl under the fence to get to the switch. It's inside the area you
have to crawl in to.

#4 - In the large round room in the basement where you had to fight Russell,
one of the short hallways off of this room is "L" shaped and has a broken
elevator at the end of it, the rubber band is in front of the elevator.

#5 - Near the western most front door of the main school building.

#6 - On the south side of the boys dorm, next to the wall of the building.

#7 - In the boys dorm at the end of the hall.

#8 - On the second floor of the girls dorm, as you get to the top of the
stairs, look to your right and you will see it in a little corner.

#9 - In the shower room on the second floor of the girls dorm (NOT the bath-
room, the SHOWER room)

#10 - On the south side of the girls dorm, behind the stairs that lead to
the side entrance.

#11 - Inside the abandoned school bus in the school parking lot.

#12 - Near the door to the bike garage in the school parking lot.

#13 - On a little tiny piece of beach on the west side of Bullworth Academy
right on the water. After you have unlocked Chapter V, you can take the
bike path that is opened off the west side of the driveway leading in to the
school parking lot, or if you choose to get it earlier, you can swim here
from Old Bullworth Vale.

#14 - Along the same bike path referenced in #13, there is a barricaded
tunnel. Smash through the barricade and the rubber band will be inside.

#15 - Heading south down the same path from #13 and #14, you will see a
side path to your left. There is a gap in this path, bridged by a fallen
tree. The rubber band is on the tree.

#16 - Inside the Auto Shop garage directly south of the Shop Class on a
bench to your right as you walk in.

#17 - Climb in the nasty water in the Bullworth Fountain where the paths to
the gym, main building, auto shop and Harrington House all meet. Walk
around the fountain in the water until you pick it up.

#18 - By the door to the gym, where you enter for Gym Class.

#19 - In one of the showers in the girls locker room inside the gym.

#20 - To the left of the entrance to the Jock's Clubhouse at the west end
of the football field. (Your save house if you have completed 'Jock's
Challenge')

#21 - In the path from the pool building to Harrington House. Climb the
ladder by the door to the pool building and drop down behind the fence to
get to this path. (G&G Card #6 is in here)

#22 - On the second floor of the Library, between some book shelves.

#23 - On the secret path from the Library to the mowing yard at Harrington
House. Jump over the broken part of the wall to get there.

#24 - Lying on the path from the Library to the observatory.

#25 - On the path from the Library to the observatory, near the tunnel
entrance that leads to the Asylum.

#26 - At the entrance to the secret path that leads to Bullworth Town from
Bullworth Academy. Head straight out the main gate and across the median in
the road and you will see the path in front of you.


2. Bullworth Town --

#27 - Lying in the alley beside the Shiny Bike store.

#28 - Basement of Dragon's Wing Comic Book store, near the bed. (Your save
house if you have completed 'Nerd Challenge')

#29 - On the roof of the Oil Spill gas station. Climb the ladder on the
back of the building, and you will see it on the raised section of the roof.

#30 - At the base of the statue in front of Town Hall.

#31 - On the raised part of the lawn at the front of the Town Hall, in the
western corner.

#32 - On the roof of Town Hall, on the landing just before you get to the
very top.

#33 - In front of the store with the red awning, just south of the Police
station.

#34 - On the roof of the abandoned Movie Theater. To access this, go up on
the raised walkway that runs through the alley behind the Worn In clothing
store. Climb the ladder you find up there to the roof, and then you will
have to sprint, jump and land on the roof of the Movie Theater to get it.


3. Old Bullworth Vale --

#35 - On the very northernmost point of the beach, at the entrance to the
dirt bike path.

#36 - On the eastern side of the boxing gym, near the trashcan.

#37 - Inside the boxing gym, on the second floor near the trophy case.

#38 - Inside Aquaberry's clothing store, in the changing room in the corner
next to the mirror.

#39 - Next to the climbable tree just north of Aquaberry's front door.

#40 - In the parking lot behind the burger joint, behind a low fence.

#41 - Next to the ramp in the highest area of Bullworth Gardens Park. (Where
you push Mr. Burton over the railing in 'Revenge On Mr. Burton'.

#42 - Beside the last house on the right as you approach the northern bridge
that leads from Old Bullworth Vale to Bullworth Town.

#43 - Front corner of Bullworth Church. Enter the graveyard and go to the
back of it to find a broken piece of wall you can climb over to get to this
area.

#44 - On the grounds of the Happy Endings Retirement Home, on the north side
under the footbridge.

#45 - First house on the right to the west of Happy Endings Retirement Home,
in the piece of yard north of the parked car. (This is the second Lawn
Mowing location that opens up after you complete Lawn Mowing in the Park)

#46 - On the basketball courts just to the northwest of Tad's house.

#47 - In the gazebo in the northwestern part of Tad's house.

#48 - In the fenced in yard across the street from Tad's house. Climb over
the broken part of the fence, then crawl under the lattice work to access
the yard, then crawl over the lower section of lattice work near the porch
to get to the rubber band.

#49 - In the gazebo in the center of Bullworth Gardens Park.

#50 - Lying in the dirt path near the wall directly behind Shin Joe's
Restaurant, which is just west of the Shiny Bike shop on the other side
of the street.

#51 - This one is a little hard to describe, but I'll do my best. Take the
road in front of Tad's house heading south. Take the first right onto a
road that you come to, then turn left into the first driveway. This house
has a section of the house you can drive through that leads into the back
yard where there is a ramp you can use to jump clear over to the beach. The
rubber band is at the base of the ramp.

#52 - Go past the driveway for rubber band #51 and take the dirt path that
leads down to the lighthouse. Look to your right as you round the first
corner and you'll see an overlook area where you can view the Lighthouse.
The rubber band is lying in this area.

#53 - Inside the Freak Show at the Carnival, lying in front of the Insane
Painted Man.

#54 - In the alley that runs behind the Shiny Bike shop, the Crab restaurant
and the Dry Seaman bar.

#55 - On the platform at the end of the large pier on the south side of Old
Bullworth Vale.

#56 - Swim southwest from the lighthouse pier and go around the small
peninsula that points south. In this area you will find a small arch you
can swim through that will lead to a tiny beach area. Go through the small
tunnel you will find on this beach and walk the balance beam to the little
column that has the rubber band on it.

#57 - Swim around to the southwest side of the island in the middle of the
bay and you will see a series of small pillars that lead across the water.
Climb up on land on the island at the beginning of the pillars and walk
across the series of balance beams to get to the other side and find the
rubber band on the raised area at the end.


4. New Coventry --

#58 - In the alley behind Hung Lo, just north of the bus stop.

#59 - In front of the Yum Yum Market, just south of the bus stop.

#60 - In the parking lot next to the Blue Balls Pool Hall. (your save house
if you have completed 'Greaser's Challenge')

#61 - In the small container yard across the street from your bike garage.
(The same area where you access the Bike Park)

#62 - In the alley where you climb in the window to enter the tenements.

#63 - Take the dirt path that leads out of the west side of the tenements
area. There is an area of grass and trees where you can take a shortcut
through the corner where the path turns to the south. The rubber band is
in this area near the fence.

#64 - Continue to follow the path from #63 until you reach the point where
you can get up on the train tracks on the bridge over the road coming in to
New Coventry from Bullworth Town. Follow the train tracks all the way to
the very end to find this rubber band. (It's actually in Blue Skies
Industrial Park, but you must access the tracks from New Coventry)


5. Blue Skies Industrial Park --

#65 - Lying right in front of the tattoo parlor in the northwest corner of
the trailer park.

#66 - On the porch of the house right across the street from the bus stop,
in the southeast corner of the trailer park.

#67 - In the trashy empty lot right across the street from rubber band #66.

#68 - As you enter the docks, you will see a fenced in area on your right
and you will be able to see the rubber band in the fenced in area. Follow
the path all the way around to access this area from the other side.

#69 - Go all the way to the end of the docks and there will be a half sunken
broken old boat out in the water. Swim out to the lowest side of the boat
and walk up to get the rubber band.

#70 - In the enclosed area of the paint supply business, to the southeast
across the road from Zoe's house, which is the southwestern most house in
the trailer park.

#71 - In the area across from the police station, on the east side of the
trains that block the road.

#72 - Heading south down the road coming straight in from New Coventry, pass
the police station on your left and look for the large ramps that go up the
front of Spazz Meats. Go up the ramps to the second door and press the
button to open it. The rubber band is just inside.

#73 - Next to the Spaz Industries building which is on your right as you
take the road from rubber band #72 over to your save house (If you have
completed 'Townie's Challenge'). Climb over the missing area of fence to
get to it.

#74 - Behind the large crane in the large shipping container yard. Walk
southeast from the door of your save house and you will walk right into
this yard and see the truck and crane right in front of you.

#75 - Just inside the gate of the Asylum. You'll have to run around to the
back of the Asylum and climb the tree to get in and get over to this rubber
band without getting caught by the orderlies.

HAVE A JOLLY GOOD TIME WITH THE RUBBER BAND BALL!!
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SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

Bully Walkthrough For Ps2 - Page 4 Empty
PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:54 pm

*****C. Gnomes*****

NOTE: I have compiled a map that corresponds to the numbers in this section
at:

http://www.candiedskull.com/bully/screenshots/gnomemap.jpg

There are 25 Yard Gnomes spread around the map, and in order to achieve 100%
completion, you must find and break all of them. Of the 25, 19 of them are
in Old Bullworth Vale, so I'll cover the ones elsewhere first. Here ya go:

#1 - On the beach on the southeast side of the island in the middle of the
bay. There is a pirate boy here too that you can beat up and it will earn
you the pirate hat in your wardrobe.

#2 - The mowing lawn on the northwest corner of Harrington House.

#3 - On the Asylum grounds, next to the statue. Climb in using the tree at
the back of the grounds, sneak over to the small building on the west side
of the grounds and climb up on the roof to shoot it with the slingshot if
you don't want to be seen.

#4 - In the back yard of the house next door to the Tattoo Parlor in Blue
Skies Industrial Park. It is the northernmost house in that part of town.

#5 - Go to the docks in Blue Skies Industrial Park, and go as far north on
docks as you can go. There is a barge out in the water and you can shoot
the Gnome with your slingshot from the end of the docks.

#6 - In the bushes in front of the Police Station in Bullworth Town, to the
left of the front doors.

**All the rest are in Old Bullworth Vale**

#7 - From the Police Station in Bullworth Town, go straight west across the
bridge into Old Bullworth Vale. When you get to the other side, the first
house on your left has a Gnome by the front porch.

#8 - Keep going west from #7 and when you get to the next street that goes
to the left, the house on the corner has a Gnome by the mailbox.

#9 - Keep going west from #7 and #8 and when the street comes to the "T"
intersection, the Happy Endings Retirement Home will be right in front of
you. The Gnome is in the front of the building on the north side.

#10 - Right next to the front door of the house directly north of the
retirement home where you found #9.

#11 - In the bushes in the corner to the right of the front door of
Bullworth Church which you can get to by going through the graveyard and
climbing over the broken part of the wall you will find in the back.

#12 - Go around the block behind the Happy Endings Retirement Home and get
on the road that leads out to the west. That first house on the right
(where you do the Lawn Mowing task) with the four birdbaths has a Gnome in
that area. Run over it with the mower when your are doing Lawn Mowing and
it won't count against you.

#13 - On the front porch of the house directly across the street from #12.
There is a broken piece of fence on the west side of the house to access the
yard.

#14 - There is an entrance to Old Bullworth Gardens in the southwest corner
of the same block that goes around the Happy Endings Retirement home. There
is a Gnome on the left side of the entrance.

#15 - Same as #14, but on the right side of the entrance.

#16 - Enter the park through the entrance where you found #14 and #15 and
look to your left. You will see a portable toilet and a shed right next to
it. There are two Gnomes in the shed sitting next to each other.

#17 - See #16

#18 - Go back up to the street that leads west away from the retirement home
and continue around the loop until you are going south. Turn left into
Tad's driveway at the bottom of the loop. There is a Gnome in the front
yard near a small lattice work.

#19 - Also in Tad's yard, but near the gazebo in the northwest part of his
property.

#20 - In the front yard of the house directly across the street from Tad's
house, in the south half of the yard. Crawl over the broken part of the
fence around the yard, then crawl under the lattice work to access the yard.

#21 - Continue down the road going south from #18, #19 and #20. Enter the
front yard of the last house on the right before the next street. The Gnome
is in front of the house to the right of the front door.

#22 - Continue down the same street and turn left into the next driveway you
come to which will actually be Tad's separate garage. The Gnome is on the
east side of the garage.

#23 - On the west side of the house directly across the street from Tad's
garage.

#24 - Take the road that goes southwest just to the west of the house with
#23. Turn into the very first driveway on the left and the Gnome is to the
right of the front door of the house.

#25 - Go back up to the main road where the driveway to Tad's garage is and
turn east. Travel this way looking to your left, and the last Gnome will
be outside the first Park entrance you come to.

Smashing all of the Gnomes earns you the Gnome outfit in your wardrobe and a
lovely Gnome trophy for your dorm room. Yay you.
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SSX~Snowqueen


Posts : 171
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Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:55 pm

*****E. Yearbook Photos*****

Once you've completed the level 2 Photography class, the Yearbook task is
opened for you. This is nothing more than getting pictures of all the
students for the year book. Walk up to any and all students and snap a
picture of them with your camera to add them to the collection. If a
successful picture of a student has been taken, you will be told so at the
top of the screen after you have clicked the picture. You can access the
list of students you have captured in the pause menu.

When the list of students you haven't taken a picture of starts to get
short, the easiest way to find them is to go to places that their respective
clique will tend to hang around in. Collect all of the photos and you will
unlock the Black Ninja Outfit in your wardrobe, which when wearing it, you
can't get in trouble for breaking curfew. To help make this task easier,
here is a list of the students, their cliques and their gender to help:

--Nerds

Algernon Male
Beatrice Female
Bucky Male
Cornelius Male
Donald Male
Earnest (Leader) Male
Fatty Male
Melvin (2nd in Command) Male
Thad Male

--Preps

Bif (2nd in Command) Male
Chad Male
Derby (Leader) Male
Gord Male
Justin Male
Parker Male
Pinky Female
Tad Male

--Bullies

Davis Male
Ethan Male
Russell (Leader) Male
Tom Male
Trent Male
Troy Male
Wade Male

--Jocks

Bo Male
Casey Male
Damon (2nd in Command) Male
Dan Male
Juri Male
Kirby Male
Luis Male
Mandy Female
Ted (Leader) Male

--Greasers

Hal Male
Johnny (Leader) Male
Lefty Male
Lola Female
Lucky Male
Norton Male
Peanut (2nd in Command) Male
Ricky Male
Vance Male

--No Clique Affiliation

Bryce (Wrestler) Male
(A lot of people seem to have a hard time finding Bryce. Thanks to Jan
from Thailand writing in to tell us that we can most often find Bryce
in the boxing gym in Old Bullworth Vale, working out at the punching
bag.)
Christy Female
Eunice Female
Gary Male
Jimmy (YOU!) Male
Ray Male
Trevor Male
Zoe Female
(Zoe is a Townie that will become a student late in the game)

--Elementary Students

Angie Female
Constantinos Male
Gloria Female
Gordon Male
Ivan Male
Karen Female
Lance Male
Melody Female
Pedro Male
Petey Male
Sheldon Male

ENJOY THE BLACK NINJA OUTFIT!!
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Head Mistress
SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

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PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:56 pm

*****F. Dorm Room Trophies*****

As you progress through the game, you may notice that new items start
popping up in your dorm room. You can't do anything with them, but each of
them is there as a reward for something you have completed in the game.
There are a total of 36 rewards. Here is what they are and how you get
them:

"Earnest for President" Poster - Complete mission 'The Candidate'

Russell's beat up shirt - Complete mission 'Russell In The Hole'

Beatrice's Picture - Complete mission 'The Diary'

Small trophy on windowsill - Complete mission 'Beach Rumble'

Piece of Venus Flytrap plant - Complete mission 'Weed Killer'

Boxing Gloves - Complete mission 'Dishonorable Fight'

Teddy Bear - Complete mission 'Carnival Date'

Picture of Pinky - Complete mission 'Carnival Date'

Character Sheets - Complete mission 'Character Sheets'

Panties - Complete mission 'Panty Raid'

"Busted!" picture of Lola and Gord - Complete mission 'Jealous Johnny'

Johnny's Leather Jacket - Complete mission 'Fighting Johnny Vincent'

Picture of Lola - Complete mission 'Lola's Race'

Planet Mobile - Complete mission 'Nerd Boss Battle'

Ted's Jersey - Complete mission 'Jock Boss'

Picture of Mandy - Complete mission 'Discretion Assured'

Rat In a Jar - Complete mission 'Rats In The Library'

Orderly's Uniform - Complete mission 'Finding Johnny Vincent'

Burned Banner - Complete mission 'Gym Is Burning'

Blue Skies Industrial Poster - Complete mission 'Showdown At The Plant'

Picture of Zoe - Complete mission 'Smash It Up'

Grim Reaper - Complete mission 'Funhouse Fun'

Bullworth Crest - Complete mission 'Final Showdown'

Artist's Set - Complete class Art 5

Dodgeball - Complete class Gym 5

Go Kart Steering Wheel - Complete the 5 Go Kart races at the carnival

Picture of Ms. Phillips - Complete class Photography 5

BMX Frame - Complete class Shop 5

Wrestling Headgear - Complete class Gym 3

Pumpkin - Destroy all pumpkins on Halloween night (or in storage)

Tombstone - Destroy all tombstones on Halloween night (or in storage)

Gnome - Destroy all Gnomes

#1 Paper Boy Ribbon - Complete Level 4 of Paper Route

Large Trophy on windowsill - Complete ALL bike races

Girlie Car poster - Buy this with tickets at the Carnival Souvenier tent

Band Poster - Buy this with tickets at the Carnival Souvenier tent
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SSX~Snowqueen


Posts : 171
Join date : 2009-08-21
Age : 41

Bully Walkthrough For Ps2 - Page 4 Empty
PostSubject: Re: Bully Walkthrough For Ps2   Bully Walkthrough For Ps2 - Page 4 EmptySun Aug 23, 2009 2:56 pm

X. 100% Completion Checklist
****************************************************************

Bully (Canis Canem Edit) is filled with things to do, find and complete
before it will award you with 100% completion. If you have reached 99% and
can't figure out what you are missing, check the list below to make sure
you have done everything. Everything listed below is requried and counts
towards the percentage completed:

Rubber Bands
G&G Cards
Gnomes
Complete all 14 Bike Races
Complete at least 30 errands
Complete all 6 levels of Lawn Mowing
Complete all Paper Route levels
Side task Boxing
Ride all 3 Carnival rides
Win at all 4 Carnival games at least once
Beat Penalty Shots once
Beat Keep Ups once
Complete all 5 levels of all classes
Get high score in Consumo, Nut Shots and Monkey Fling arcade games
Buy all clothing in the game
Buy 100 sodas
Drink 500 sodas
Smash all Pumpkins from Halloween
Smash all Tombstones from Halloween
Pull 20 fire alarms
Travel 100 km on a bike
RUN at least 41.8 km
Fail any three classes
Take all Yearbook photos
Win at least the first Go Kart race
Beat up the hidden secret pirate
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